3DOcean new 3D Models items 2022-06-27T01:18:50+00:00 FeedCreator 1.8 (info@mypapit.net) Zunhammer Manure Transport Trailer 2022-06-27T05:18:50+00:00 2022-06-27T05:18:50+00:00 /item/zunhammer-manure-transport-trailer/37857432 The high detail exterior is great for close-up renders, the model was created in 3d’s Max 2011 environment, using the open subdivision modifier which has been left in the stack to adjust the level of detail.

Modify Tools & Levels: Editable Poly Level (Base): Polys 140761 – Verts 148236 Turbo Smooth – Level 1: Polys 1129576 – Verts 576656 Turbo Smooth – Level 2: Polys 4518304 – Verts 2281550

Formats: 3d’s Max 2011-Standard Materials-Turbo Smooth(Level2) – Polys 4518304 – Verts 2281550 3d’s Max 2016-Vray Materials-Turbo Smooth(Level2) – Polys 4518304 – Verts 2281550

Converted Formats: Standard colors are available in below-converted formats. Obj / C4D R21/ 3ds/ Lwo Light Wave 11.5 / STL / FBX / XSI Soft Image 2014/Maya MB/Blender

Number of the Main Parts:18

Name of the Main Parts: Axle Distributor Fenders Fenders Holders Filling Arm and Hydraulics Hitch Hydraulics Pipes Rear Lights with Warning Triangles Red White Warning Panel Sprayers Holders Step Tank Tires Vacuum Pump Vehicle Base Wheel Stoppers Wheels

if you have any problem with this model, please do not hesitate to contact us, we are looking forward to continuously dealing with you.

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The high detail exterior is great for close-up renders, the model was created in 3d’s Max 2011 environment, using the open subdivision modifier which has been left in the stack to adjust the level of detail.

Modify Tools & Levels: Editable Poly Level (Base): Polys 140761 – Verts 148236 Turbo Smooth – Level 1: Polys 1129576 – Verts 576656 Turbo Smooth – Level 2: Polys 4518304 – Verts 2281550

Formats: 3d’s Max 2011-Standard Materials-Turbo Smooth(Level2) – Polys 4518304 – Verts 2281550 3d’s Max 2016-Vray Materials-Turbo Smooth(Level2) – Polys 4518304 – Verts 2281550

Converted Formats: Standard colors are available in below-converted formats. Obj / C4D R21/ 3ds/ Lwo Light Wave 11.5 / STL / FBX / XSI Soft Image 2014/Maya MB/Blender

Number of the Main Parts:18

Name of the Main Parts: Axle Distributor Fenders Fenders Holders Filling Arm and Hydraulics Hitch Hydraulics Pipes Rear Lights with Warning Triangles Red White Warning Panel Sprayers Holders Step Tank Tires Vacuum Pump Vehicle Base Wheel Stoppers Wheels

if you have any problem with this model, please do not hesitate to contact us, we are looking forward to continuously dealing with you.

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Fertini Casa Luxury Signature Armchair 2022-06-27T05:18:50+00:00 2022-06-27T05:18:50+00:00 /item/fertini-casa-luxury-signature-armchair/37851207 Armchair with signature of fertini casa. Name: High End Contemporary Soft Velvet Armchair – Signature Units: Millimeters Dimension: W=1450 D=1600 H=1000 Polys: 326410 Verts: 194636 V-Ray version: 4.30.00

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Armchair with signature of fertini casa. Name: High End Contemporary Soft Velvet Armchair – Signature Units: Millimeters Dimension: W=1450 D=1600 H=1000 Polys: 326410 Verts: 194636 V-Ray version: 4.30.00

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Renault Master Tipper 2022-06-27T05:18:50+00:00 2022-06-27T05:18:50+00:00 /item/renault-master-tipper/37849307 Hello, dear colleagues! Project features:

  • Renault Master Tipper in Cinema 4d
  • The model was created with Cinema 4d r19
  • The model included with Cinema 4d r19 CoronaRender
  • multi file formats for various software: OBJ, MTL, FBX
  • All textures are included and mapped in all files
  • This model is suitable for use in games, virtual reality, augmented reality, broadcast, design visualization, forensic presentation, technical demonstrations, etc.
  • No extra plugins are needed for this model
  • Thank you!
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Hello, dear colleagues! Project features:

  • Renault Master Tipper in Cinema 4d
  • The model was created with Cinema 4d r19
  • The model included with Cinema 4d r19 CoronaRender
  • multi file formats for various software: OBJ, MTL, FBX
  • All textures are included and mapped in all files
  • This model is suitable for use in games, virtual reality, augmented reality, broadcast, design visualization, forensic presentation, technical demonstrations, etc.
  • No extra plugins are needed for this model
  • Thank you!
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Loudspeaker on tripod 2 2022-06-27T05:18:50+00:00 2022-06-27T05:18:50+00:00 /item/loudspeaker-tripod-2/37848644 Loudspeaker on tripod 3D Model, nr. 2 in my collection. The front grid and the speakers are TEXTURES (i.e.: they are not modeled). 3 individual objects (tripod base, tripod extension, loudspeaker), sharing the same non overlapping UV Layout Map, Material and PBR Textures set. Production-ready 3D Model, with PBR materials, textures, non overlapping UV Layout map provided in the package.

Quads only geometries (no tris/ngons).

Easily customizable: UV unwrapped geometries, so you can create new Textures (or modify the existing ones) using the UV Layout maps provided in the package (as png with alpha).

Each Object, Material or Texture provided in the package has a unique, meaningful name.

Made in Blender 3.1 with a Cycles PBR shader with textures included (principled and Eevee compatible), then exported to OBJ and FBX; materials and textures made in Substance Painter, exported for PBR, V-Ray, Unity, Unreal.

PROMO IMAGES: the first image has been rendered in Cycles for Blender; in particular, you can find 11+ promo images in this description:
  • nr. 1-2-3-4-5-6 rendered in Cycles (Blender 3.1)
  • nr. 7-8 are wireframe images;
  • nr. 9-10 are screenshots from the Blender 3.1 scene, showing the UV Layout;
  • other images: UV layouts (at least one).

Formats included: FBX, OBJ; scenes: BLEND (with Cycles / Eevee PBR Materials and Textures); other: png with Alpha.

3 Objects (meshes), 1 PBR Material, UV unwrapped (non overlapping UV Layout map provided in the package); UV-mapped Textures.

UV Layout maps and Image Textures resolutions: 2048×2048; PBR Textures made with Substance Painter.

Polygonal, QUADS ONLY (no tris/ngons); 36537 vertices, 35801 quad faces (71602 tris).

Real world dimensions; scene scale units: cm in Blender 3.1 (that is: Metric with 0.01 scale).

Uniform scale object (scale applied in Blender 3.1).

PBR Multi-Engine Textures Pack included: in a zipped folder, you’ll find the PBR Textures set for a bunch of rendering engines or game engines!
  • Cycles PBR shader for Blender (Principled BSDF and Eevee-compatible: base color, occlusion + roughness + metallic + alpha (in a single PNG file), normal);
  • Vray for 3D Studio MAX (diffuse, reflect, reflection glossiness, normal);
  • Unity 5 Standard Metallic (albedo + transparency, metallic + smoothness, normal);
  • Unreal Engine 4 (base color + alpha, occlusion + roughness + metallic, normal);
  • generic PBR Spec Gloss workflow (diffuse + opacity, specular, glossiness, normal, height)
  • generic PBR Metal Rough workflow (base color + opacity, roughness, metallic, normal, height); you can use it in Eevee for Blender, too; so, you’ll be able to edit the Textures, or just import the fbx/obj file, along with the Textures set you want, in your 3D Modeling software or game engine, and link them together to get a game / production ready asset!

IMPORTANT - Main renderings made in Blender 3.1 + Cycles (or Eevee) using an HDR Environment Texture Image which is NOT provided in the package!

Sketchfab 3D preview: https://sketchfab.com/3d-models/loudspeaker-on-tripod-2-923ec7bf52ee40199d9cdf81c97a77ff

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Loudspeaker on tripod 3D Model, nr. 2 in my collection. The front grid and the speakers are TEXTURES (i.e.: they are not modeled). 3 individual objects (tripod base, tripod extension, loudspeaker), sharing the same non overlapping UV Layout Map, Material and PBR Textures set. Production-ready 3D Model, with PBR materials, textures, non overlapping UV Layout map provided in the package.

Quads only geometries (no tris/ngons).

Easily customizable: UV unwrapped geometries, so you can create new Textures (or modify the existing ones) using the UV Layout maps provided in the package (as png with alpha).

Each Object, Material or Texture provided in the package has a unique, meaningful name.

Made in Blender 3.1 with a Cycles PBR shader with textures included (principled and Eevee compatible), then exported to OBJ and FBX; materials and textures made in Substance Painter, exported for PBR, V-Ray, Unity, Unreal.

PROMO IMAGES: the first image has been rendered in Cycles for Blender; in particular, you can find 11+ promo images in this description:
  • nr. 1-2-3-4-5-6 rendered in Cycles (Blender 3.1)
  • nr. 7-8 are wireframe images;
  • nr. 9-10 are screenshots from the Blender 3.1 scene, showing the UV Layout;
  • other images: UV layouts (at least one).

Formats included: FBX, OBJ; scenes: BLEND (with Cycles / Eevee PBR Materials and Textures); other: png with Alpha.

3 Objects (meshes), 1 PBR Material, UV unwrapped (non overlapping UV Layout map provided in the package); UV-mapped Textures.

UV Layout maps and Image Textures resolutions: 2048×2048; PBR Textures made with Substance Painter.

Polygonal, QUADS ONLY (no tris/ngons); 36537 vertices, 35801 quad faces (71602 tris).

Real world dimensions; scene scale units: cm in Blender 3.1 (that is: Metric with 0.01 scale).

Uniform scale object (scale applied in Blender 3.1).

PBR Multi-Engine Textures Pack included: in a zipped folder, you’ll find the PBR Textures set for a bunch of rendering engines or game engines!
  • Cycles PBR shader for Blender (Principled BSDF and Eevee-compatible: base color, occlusion + roughness + metallic + alpha (in a single PNG file), normal);
  • Vray for 3D Studio MAX (diffuse, reflect, reflection glossiness, normal);
  • Unity 5 Standard Metallic (albedo + transparency, metallic + smoothness, normal);
  • Unreal Engine 4 (base color + alpha, occlusion + roughness + metallic, normal);
  • generic PBR Spec Gloss workflow (diffuse + opacity, specular, glossiness, normal, height)
  • generic PBR Metal Rough workflow (base color + opacity, roughness, metallic, normal, height); you can use it in Eevee for Blender, too; so, you’ll be able to edit the Textures, or just import the fbx/obj file, along with the Textures set you want, in your 3D Modeling software or game engine, and link them together to get a game / production ready asset!

IMPORTANT - Main renderings made in Blender 3.1 + Cycles (or Eevee) using an HDR Environment Texture Image which is NOT provided in the package!

Sketchfab 3D preview: https://sketchfab.com/3d-models/loudspeaker-on-tripod-2-923ec7bf52ee40199d9cdf81c97a77ff

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Girl Kid Body Base Mesh Animated and Rigged 3D Model 20k Polygons 2022-06-27T05:18:50+00:00 2022-06-27T05:18:50+00:00 /item/girl-kid-body-base-mesh-animated-and-rigged-3d-model-20k-pol/37848138 Girl Kid Body Base Mesh Animated and Rigged 3D Model 20k Polygons is completely ready to be used as a starting point to develop your characters.

Good topology ready for animation.

Technical details:

  • File formats included in the package are: FBX, OBJ, GLB, PLY, STL, ABC, DAE, BLEND
  • Native software file format: BLEND
  • Polygons: 20,820
  • Vertices: 19,739
  • The model is rigged and animated.
  • 6 animations are included: idle, walk, run, squat, push-up, sit down & get up. All animations are full cycles.
  • Only following formats contain rig and animation: BLEND, FBX, GLTF/GLB
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Girl Kid Body Base Mesh Animated and Rigged 3D Model 20k Polygons is completely ready to be used as a starting point to develop your characters.

Good topology ready for animation.

Technical details:

  • File formats included in the package are: FBX, OBJ, GLB, PLY, STL, ABC, DAE, BLEND
  • Native software file format: BLEND
  • Polygons: 20,820
  • Vertices: 19,739
  • The model is rigged and animated.
  • 6 animations are included: idle, walk, run, squat, push-up, sit down & get up. All animations are full cycles.
  • Only following formats contain rig and animation: BLEND, FBX, GLTF/GLB
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Wooden Walking Stick 2022-06-27T05:18:50+00:00 2022-06-27T05:18:50+00:00 /item/wooden-walking-stick/37847915 Wooden Walking Stick modelled on blender. High quality lowpoly model 1K/ 2K / 4K textures include. Low Polygon and High Quality Textures. Ready for your projects. Include 3 Materials Pack : Culturel, Flowers, Red Paterns Thanks for purchase! You can check my other 3d models too.

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Wooden Walking Stick modelled on blender. High quality lowpoly model 1K/ 2K / 4K textures include. Low Polygon and High Quality Textures. Ready for your projects. Include 3 Materials Pack : Culturel, Flowers, Red Paterns Thanks for purchase! You can check my other 3d models too.

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Sun Cream Spray Bottle 2022-06-27T05:18:50+00:00 2022-06-27T05:18:50+00:00 /item/sun-cream-spray-bottle/37847811 Sun cream spray 3d modeling work. Low Polygon and High Quality Textures. Textures Include Files : Blend/Fbx/Obj/Dae/ Stl Render : Marmoset Toolbag 4 / 1920×1080 Subdivision Ready

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Sun cream spray 3d modeling work. Low Polygon and High Quality Textures. Textures Include Files : Blend/Fbx/Obj/Dae/ Stl Render : Marmoset Toolbag 4 / 1920×1080 Subdivision Ready

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External Hard Drive 2022-06-27T05:18:50+00:00 2022-06-27T05:18:50+00:00 /item/external-hard-drive/37847755 External Hard Drive modelled on blender. High quality lowpoly model 2K textures include. Low Polygon and High Quality Textures. Ready for your projects. Thanks for purchase! You can check my other 3d models too.

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External Hard Drive modelled on blender. High quality lowpoly model 2K textures include. Low Polygon and High Quality Textures. Ready for your projects. Thanks for purchase! You can check my other 3d models too.

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Rolling Pin 2022-06-27T05:18:50+00:00 2022-06-27T05:18:50+00:00 /item/rolling-pin/37847679 Dough Roller Rolling Pin modelled on blender. High quality lowpoly model 1K/ 2K / 4K textures include. Low Polygon and High Quality Textures. Ready for your projects. Thanks for purchase! You can check my other 3d models too.

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Dough Roller Rolling Pin modelled on blender. High quality lowpoly model 1K/ 2K / 4K textures include. Low Polygon and High Quality Textures. Ready for your projects. Thanks for purchase! You can check my other 3d models too.

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Surgical Mask 2022-06-27T05:18:50+00:00 2022-06-27T05:18:50+00:00 /item/surgical-mask/37847338 ‘Originally created with C4D S24 2021:

High resolution, realistic, fully detailed and textured Surgical Mask.Detailed enough for close-up renders. Model comes with detailed textures. All parts are separate and pivoted for animation.

Originally modeled in C4D S24 2021. The C4D S24 2021 zip file contains also standard materials scenes.

Features:

- High quality polygonal model – correctly scaled accurate representation of the original objects. - Model resolutions are optimized for polygon efficiency (in C4D R19 the MeshSmooth function can be used to increase mesh resolution if necessary). - All colors can be easily modified. - Model is fully textured with all materials applied. - All textures and materials are included and mapped in every format. - C4d models are grouped for easy selection & objects are logically named for ease of scene management. - No part-name confusion when importing several models into a scene. - No cleaning up necessary, just drop your models into the scene and start rendering. - No special plug-in needed to open scene.

File formats:-

- C4D S24 2021 (Contains also standard Renderer & standard materials scenes!) - OBJ (Multi Format) - 3DS (Multi Format) - FBX (Multi Format) Every model has been checked with the appropriate software.

Additional Notes:- - C4D file is the original version; the use of this is recommended. - Additional file formats exported without Smooth modifier.

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‘Originally created with C4D S24 2021:

High resolution, realistic, fully detailed and textured Surgical Mask.Detailed enough for close-up renders. Model comes with detailed textures. All parts are separate and pivoted for animation.

Originally modeled in C4D S24 2021. The C4D S24 2021 zip file contains also standard materials scenes.

Features:

- High quality polygonal model – correctly scaled accurate representation of the original objects. - Model resolutions are optimized for polygon efficiency (in C4D R19 the MeshSmooth function can be used to increase mesh resolution if necessary). - All colors can be easily modified. - Model is fully textured with all materials applied. - All textures and materials are included and mapped in every format. - C4d models are grouped for easy selection & objects are logically named for ease of scene management. - No part-name confusion when importing several models into a scene. - No cleaning up necessary, just drop your models into the scene and start rendering. - No special plug-in needed to open scene.

File formats:-

- C4D S24 2021 (Contains also standard Renderer & standard materials scenes!) - OBJ (Multi Format) - 3DS (Multi Format) - FBX (Multi Format) Every model has been checked with the appropriate software.

Additional Notes:- - C4D file is the original version; the use of this is recommended. - Additional file formats exported without Smooth modifier.

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Sci-Fi Cyberpunk Futuristic City Building Cityscape 2022-06-27T05:18:50+00:00 2022-06-27T05:18:50+00:00 /item/sci-fi-cyberpunk-futuristic-city-building-cityscape/37836987 Sci-Fi Cyberpunk Futuristic City Skyscraper Building Sci Fi

Can Be Used In Any 3D Software

Doesn’t Need Any Additional Plugins

By purchasing this product, you agree with the terms and conditions. The project files not allowed to be redistributed or re-sold in any way. End product of the project files can be used in any of your projects, however they are not allowed to be redistributed or re-sold. Product must be embedded in your project to be legally viable for using or sharing. Sharing, streaming, and redistribution to third-party is strictly prohibited.

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Sci-Fi Cyberpunk Futuristic City Skyscraper Building Sci Fi

Can Be Used In Any 3D Software

Doesn’t Need Any Additional Plugins

By purchasing this product, you agree with the terms and conditions. The project files not allowed to be redistributed or re-sold in any way. End product of the project files can be used in any of your projects, however they are not allowed to be redistributed or re-sold. Product must be embedded in your project to be legally viable for using or sharing. Sharing, streaming, and redistribution to third-party is strictly prohibited.

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Low Poly Car Truck 2022-06-27T05:18:50+00:00 2022-06-27T05:18:50+00:00 /item/low-poly-car-truck/37834692 This is a great Low Poly Car Truck 3D model for you projects. 

Created in Cinema4D R25. No third party plugins needed. Standard Render with standard materials. 

Formats included:

.c4d .obj .fbx .3ds 

Poly Count: 2942, Points Count: 2976, Object Count: 107

I hope you will like it. Also, make sure to check my other models. Don’t forget to leave the feedback and rate the models. Thank you

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This is a great Low Poly Car Truck 3D model for you projects. 

Created in Cinema4D R25. No third party plugins needed. Standard Render with standard materials. 

Formats included:

.c4d .obj .fbx .3ds 

Poly Count: 2942, Points Count: 2976, Object Count: 107

I hope you will like it. Also, make sure to check my other models. Don’t forget to leave the feedback and rate the models. Thank you

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Polestar 2 2022-06-27T05:18:50+00:00 2022-06-27T05:18:50+00:00 /item/polestar-2/37834516 Hello, dear colleagues! Project features:

  • Polestar 2 in Cinema 4d
  • The model was created with Cinema 4d r19
  • The model included with Cinema 4d r19 CoronaRender
  • multi file formats for various software: OBJ, MTL, FBX
  • All textures are included and mapped in all files
  • This model is suitable for use in games, virtual reality, augmented reality, broadcast, design visualization, forensic presentation, technical demonstrations, etc.
  • No extra plugins are needed for this model
  • Thank you!
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Hello, dear colleagues! Project features:

  • Polestar 2 in Cinema 4d
  • The model was created with Cinema 4d r19
  • The model included with Cinema 4d r19 CoronaRender
  • multi file formats for various software: OBJ, MTL, FBX
  • All textures are included and mapped in all files
  • This model is suitable for use in games, virtual reality, augmented reality, broadcast, design visualization, forensic presentation, technical demonstrations, etc.
  • No extra plugins are needed for this model
  • Thank you!
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Jester hat 2 2022-06-27T05:18:50+00:00 2022-06-27T05:18:50+00:00 /item/jester-hat-2/37834385 Jester hat 3D Model, nr. 2 in my collection. Production-ready 3D Model, with PBR materials, textures, non overlapping UV Layout map provided in the package.

Quads only geometries (no tris/ngons).

Easily customizable: UV unwrapped geometries, so you can create new Textures (or modify the existing ones) using the UV Layout maps provided in the package (as png with alpha).

Each Object, Material or Texture provided in the package has a unique, meaningful name.

Made in Blender 3.1 with a Cycles PBR shader with textures included (principled and Eevee compatible), then exported to OBJ and FBX; materials and textures made in Substance Painter, exported for PBR, V-Ray, Unity, Unreal.

PROMO IMAGES: the first image has been rendered in Cycles for Blender; in particular, you can find 11+ promo images in this description:
  • nr. 1-2-3-4-5-6 rendered in Cycles (Blender 3.1)
  • nr. 7-8 are wireframe images;
  • nr. 9-10 are screenshots from the Blender 3.1 scene, showing the UV Layout;
  • other images: UV layouts (at least one).

Formats included: FBX, OBJ; scenes: BLEND (with Cycles / Eevee PBR Materials and Textures); other: png with Alpha.

1 Object (mesh), 1 PBR Material, UV unwrapped (non overlapping UV Layout map provided in the package); UV-mapped Textures.

UV Layout maps and Image Textures resolutions: 2048×2048; PBR Textures made with Substance Painter.

Polygonal, QUADS ONLY (no tris/ngons); 6679 vertices, 6614 quad faces (13228 tris).

Real world dimensions; scene scale units: cm in Blender 3.1 (that is: Metric with 0.01 scale).

Uniform scale object (scale applied in Blender 3.1).

PBR Multi-Engine Textures Pack included: in a zipped folder, you’ll find the PBR Textures set for a bunch of rendering engines or game engines!
  • Cycles PBR shader for Blender (Principled BSDF and Eevee-compatible: base color, occlusion + roughness + metallic + alpha (in a single PNG file), normal);
  • Vray for 3D Studio MAX (diffuse, reflect, reflection glossiness, normal);
  • Unity 5 Standard Metallic (albedo + transparency, metallic + smoothness, normal);
  • Unreal Engine 4 (base color + alpha, occlusion + roughness + metallic, normal);
  • generic PBR Spec Gloss workflow (diffuse + opacity, specular, glossiness, normal, height)
  • generic PBR Metal Rough workflow (base color + opacity, roughness, metallic, normal, height); you can use it in Eevee for Blender, too; so, you’ll be able to edit the Textures, or just import the fbx/obj file, along with the Textures set you want, in your 3D Modeling software or game engine, and link them together to get a game / production ready asset!

IMPORTANT - Main renderings made in Blender 3.1 + Cycles (or Eevee) using an HDR Environment Texture Image which is NOT provided in the package!

Sketchfab 3D preview: https://sketchfab.com/3d-models/jester-hat-2-7451410becb644d8baadb23a6dd0de81

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Jester hat 3D Model, nr. 2 in my collection. Production-ready 3D Model, with PBR materials, textures, non overlapping UV Layout map provided in the package.

Quads only geometries (no tris/ngons).

Easily customizable: UV unwrapped geometries, so you can create new Textures (or modify the existing ones) using the UV Layout maps provided in the package (as png with alpha).

Each Object, Material or Texture provided in the package has a unique, meaningful name.

Made in Blender 3.1 with a Cycles PBR shader with textures included (principled and Eevee compatible), then exported to OBJ and FBX; materials and textures made in Substance Painter, exported for PBR, V-Ray, Unity, Unreal.

PROMO IMAGES: the first image has been rendered in Cycles for Blender; in particular, you can find 11+ promo images in this description:
  • nr. 1-2-3-4-5-6 rendered in Cycles (Blender 3.1)
  • nr. 7-8 are wireframe images;
  • nr. 9-10 are screenshots from the Blender 3.1 scene, showing the UV Layout;
  • other images: UV layouts (at least one).

Formats included: FBX, OBJ; scenes: BLEND (with Cycles / Eevee PBR Materials and Textures); other: png with Alpha.

1 Object (mesh), 1 PBR Material, UV unwrapped (non overlapping UV Layout map provided in the package); UV-mapped Textures.

UV Layout maps and Image Textures resolutions: 2048×2048; PBR Textures made with Substance Painter.

Polygonal, QUADS ONLY (no tris/ngons); 6679 vertices, 6614 quad faces (13228 tris).

Real world dimensions; scene scale units: cm in Blender 3.1 (that is: Metric with 0.01 scale).

Uniform scale object (scale applied in Blender 3.1).

PBR Multi-Engine Textures Pack included: in a zipped folder, you’ll find the PBR Textures set for a bunch of rendering engines or game engines!
  • Cycles PBR shader for Blender (Principled BSDF and Eevee-compatible: base color, occlusion + roughness + metallic + alpha (in a single PNG file), normal);
  • Vray for 3D Studio MAX (diffuse, reflect, reflection glossiness, normal);
  • Unity 5 Standard Metallic (albedo + transparency, metallic + smoothness, normal);
  • Unreal Engine 4 (base color + alpha, occlusion + roughness + metallic, normal);
  • generic PBR Spec Gloss workflow (diffuse + opacity, specular, glossiness, normal, height)
  • generic PBR Metal Rough workflow (base color + opacity, roughness, metallic, normal, height); you can use it in Eevee for Blender, too; so, you’ll be able to edit the Textures, or just import the fbx/obj file, along with the Textures set you want, in your 3D Modeling software or game engine, and link them together to get a game / production ready asset!

IMPORTANT - Main renderings made in Blender 3.1 + Cycles (or Eevee) using an HDR Environment Texture Image which is NOT provided in the package!

Sketchfab 3D preview: https://sketchfab.com/3d-models/jester-hat-2-7451410becb644d8baadb23a6dd0de81

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Jester hat 1 2022-06-27T05:18:50+00:00 2022-06-27T05:18:50+00:00 /item/jester-hat-1/37834271 Jester hat 3D Model, nr. 1 in my collection. Production-ready 3D Model, with PBR materials, textures, non overlapping UV Layout map provided in the package.

Quads only geometries (no tris/ngons).

Easily customizable: UV unwrapped geometries, so you can create new Textures (or modify the existing ones) using the UV Layout maps provided in the package (as png with alpha).

Each Object, Material or Texture provided in the package has a unique, meaningful name.

Made in Blender 3.1 with a Cycles PBR shader with textures included (principled and Eevee compatible), then exported to OBJ and FBX; materials and textures made in Substance Painter, exported for PBR, V-Ray, Unity, Unreal.

PROMO IMAGES: the first image has been rendered in Cycles for Blender; in particular, you can find 11+ promo images in this description:
  • nr. 1-2-3-4-5-6 rendered in Cycles (Blender 3.1)
  • nr. 7-8 are wireframe images;
  • nr. 9-10 are screenshots from the Blender 3.1 scene, showing the UV Layout;
  • other images: UV layouts (at least one).

Formats included: FBX, OBJ; scenes: BLEND (with Cycles / Eevee PBR Materials and Textures); other: png with Alpha.

1 Object (mesh), 1 PBR Material, UV unwrapped (non overlapping UV Layout map provided in the package); UV-mapped Textures.

UV Layout maps and Image Textures resolutions: 2048×2048; PBR Textures made with Substance Painter.

Polygonal, QUADS ONLY (no tris/ngons); 6454 vertices, 6400 quad faces (12800 tris).

Real world dimensions; scene scale units: cm in Blender 3.1 (that is: Metric with 0.01 scale).

Uniform scale object (scale applied in Blender 3.1).

PBR Multi-Engine Textures Pack included: in a zipped folder, you’ll find the PBR Textures set for a bunch of rendering engines or game engines!
  • Cycles PBR shader for Blender (Principled BSDF and Eevee-compatible: base color, occlusion + roughness + metallic + alpha (in a single PNG file), normal);
  • Vray for 3D Studio MAX (diffuse, reflect, reflection glossiness, normal);
  • Unity 5 Standard Metallic (albedo + transparency, metallic + smoothness, normal);
  • Unreal Engine 4 (base color + alpha, occlusion + roughness + metallic, normal);
  • generic PBR Spec Gloss workflow (diffuse + opacity, specular, glossiness, normal, height)
  • generic PBR Metal Rough workflow (base color + opacity, roughness, metallic, normal, height); you can use it in Eevee for Blender, too; so, you’ll be able to edit the Textures, or just import the fbx/obj file, along with the Textures set you want, in your 3D Modeling software or game engine, and link them together to get a game / production ready asset!

IMPORTANT - Main renderings made in Blender 3.1 + Cycles (or Eevee) using an HDR Environment Texture Image which is NOT provided in the package!

Sketchfab 3D preview: https://sketchfab.com/3d-models/jester-hat-1-948e71d45589451f91e41f93a4b1fe24

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Jester hat 3D Model, nr. 1 in my collection. Production-ready 3D Model, with PBR materials, textures, non overlapping UV Layout map provided in the package.

Quads only geometries (no tris/ngons).

Easily customizable: UV unwrapped geometries, so you can create new Textures (or modify the existing ones) using the UV Layout maps provided in the package (as png with alpha).

Each Object, Material or Texture provided in the package has a unique, meaningful name.

Made in Blender 3.1 with a Cycles PBR shader with textures included (principled and Eevee compatible), then exported to OBJ and FBX; materials and textures made in Substance Painter, exported for PBR, V-Ray, Unity, Unreal.

PROMO IMAGES: the first image has been rendered in Cycles for Blender; in particular, you can find 11+ promo images in this description:
  • nr. 1-2-3-4-5-6 rendered in Cycles (Blender 3.1)
  • nr. 7-8 are wireframe images;
  • nr. 9-10 are screenshots from the Blender 3.1 scene, showing the UV Layout;
  • other images: UV layouts (at least one).

Formats included: FBX, OBJ; scenes: BLEND (with Cycles / Eevee PBR Materials and Textures); other: png with Alpha.

1 Object (mesh), 1 PBR Material, UV unwrapped (non overlapping UV Layout map provided in the package); UV-mapped Textures.

UV Layout maps and Image Textures resolutions: 2048×2048; PBR Textures made with Substance Painter.

Polygonal, QUADS ONLY (no tris/ngons); 6454 vertices, 6400 quad faces (12800 tris).

Real world dimensions; scene scale units: cm in Blender 3.1 (that is: Metric with 0.01 scale).

Uniform scale object (scale applied in Blender 3.1).

PBR Multi-Engine Textures Pack included: in a zipped folder, you’ll find the PBR Textures set for a bunch of rendering engines or game engines!
  • Cycles PBR shader for Blender (Principled BSDF and Eevee-compatible: base color, occlusion + roughness + metallic + alpha (in a single PNG file), normal);
  • Vray for 3D Studio MAX (diffuse, reflect, reflection glossiness, normal);
  • Unity 5 Standard Metallic (albedo + transparency, metallic + smoothness, normal);
  • Unreal Engine 4 (base color + alpha, occlusion + roughness + metallic, normal);
  • generic PBR Spec Gloss workflow (diffuse + opacity, specular, glossiness, normal, height)
  • generic PBR Metal Rough workflow (base color + opacity, roughness, metallic, normal, height); you can use it in Eevee for Blender, too; so, you’ll be able to edit the Textures, or just import the fbx/obj file, along with the Textures set you want, in your 3D Modeling software or game engine, and link them together to get a game / production ready asset!

IMPORTANT - Main renderings made in Blender 3.1 + Cycles (or Eevee) using an HDR Environment Texture Image which is NOT provided in the package!

Sketchfab 3D preview: https://sketchfab.com/3d-models/jester-hat-1-948e71d45589451f91e41f93a4b1fe24

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Loudspeaker on a tripod 2022-06-27T05:18:50+00:00 2022-06-27T05:18:50+00:00 /item/loudspeaker-tripod/37830456 2-way bass reflex loudspeaker on an extendable tripod stand 3D Model. 3 individual objects (tripod base, tripod extension, loudspeaker), sharing the same non overlapping UV Layout map, Material and PBR Textures set. Production-ready 3D Model, with PBR materials, textures, non overlapping UV Layout map provided in the package.

Quads only geometries (no tris/ngons).

Easily customizable: UV unwrapped geometries, so you can create new Textures (or modify the existing ones) using the UV Layout maps provided in the package (as png with alpha).

Each Object, Material or Texture provided in the package has a unique, meaningful name.

Made in Blender 3.1 with a Cycles PBR shader with textures included (principled and Eevee compatible), then exported to OBJ and FBX; materials and textures made in Substance Painter, exported for PBR, V-Ray, Unity, Unreal.

PROMO IMAGES: the first image has been rendered in Cycles for Blender; in particular, you can find 11+ promo images in this description:
  • nr. 1-2-3-4-5-6 rendered in Cycles (Blender 3.1)
  • nr. 7-8 are wireframe images;
  • nr. 9-10 are screenshots from the Blender 3.1 scene, showing the UV Layout;
  • other images: UV layouts (at least one).

Formats included: FBX, OBJ; scenes: BLEND (with Cycles / Eevee PBR Materials and Textures); other: png with Alpha.

3 Objects (meshes), 1 PBR Material, UV unwrapped (non overlapping UV Layout map provided in the package); UV-mapped Textures.

UV Layout maps and Image Textures resolutions: 2048×2048; PBR Textures made with Substance Painter.

Polygonal, QUADS ONLY (no tris/ngons); 61825 vertices, 60688 quad faces (121376 tris).

Real world dimensions; scene scale units: cm in Blender 3.1 (that is: Metric with 0.01 scale).

Uniform scale object (scale applied in Blender 3.1).

PBR Multi-Engine Textures Pack included: in a zipped folder, you’ll find the PBR Textures set for a bunch of rendering engines or game engines!
  • Cycles PBR shader for Blender (Principled BSDF and Eevee-compatible: base color, occlusion + roughness + metallic + alpha (in a single PNG file), normal);
  • Vray for 3D Studio MAX (diffuse, reflect, reflection glossiness, normal);
  • Unity 5 Standard Metallic (albedo + transparency, metallic + smoothness, normal);
  • Unreal Engine 4 (base color + alpha, occlusion + roughness + metallic, normal);
  • generic PBR Spec Gloss workflow (diffuse + opacity, specular, glossiness, normal, height)
  • generic PBR Metal Rough workflow (base color + opacity, roughness, metallic, normal, height); you can use it in Eevee for Blender, too; so, you’ll be able to edit the Textures, or just import the fbx/obj file, along with the Textures set you want, in your 3D Modeling software or game engine, and link them together to get a game / production ready asset!

IMPORTANT - Main renderings made in Blender 3.1 + Cycles (or Eevee) using an HDR Environment Texture Image which is NOT provided in the package!

Sketchfab 3D preview: https://sketchfab.com/3d-models/loudspeaker-on-a-tripod-14d2e1dcc75944a1bc2b03eecc53dc03

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2-way bass reflex loudspeaker on an extendable tripod stand 3D Model. 3 individual objects (tripod base, tripod extension, loudspeaker), sharing the same non overlapping UV Layout map, Material and PBR Textures set. Production-ready 3D Model, with PBR materials, textures, non overlapping UV Layout map provided in the package.

Quads only geometries (no tris/ngons).

Easily customizable: UV unwrapped geometries, so you can create new Textures (or modify the existing ones) using the UV Layout maps provided in the package (as png with alpha).

Each Object, Material or Texture provided in the package has a unique, meaningful name.

Made in Blender 3.1 with a Cycles PBR shader with textures included (principled and Eevee compatible), then exported to OBJ and FBX; materials and textures made in Substance Painter, exported for PBR, V-Ray, Unity, Unreal.

PROMO IMAGES: the first image has been rendered in Cycles for Blender; in particular, you can find 11+ promo images in this description:
  • nr. 1-2-3-4-5-6 rendered in Cycles (Blender 3.1)
  • nr. 7-8 are wireframe images;
  • nr. 9-10 are screenshots from the Blender 3.1 scene, showing the UV Layout;
  • other images: UV layouts (at least one).

Formats included: FBX, OBJ; scenes: BLEND (with Cycles / Eevee PBR Materials and Textures); other: png with Alpha.

3 Objects (meshes), 1 PBR Material, UV unwrapped (non overlapping UV Layout map provided in the package); UV-mapped Textures.

UV Layout maps and Image Textures resolutions: 2048×2048; PBR Textures made with Substance Painter.

Polygonal, QUADS ONLY (no tris/ngons); 61825 vertices, 60688 quad faces (121376 tris).

Real world dimensions; scene scale units: cm in Blender 3.1 (that is: Metric with 0.01 scale).

Uniform scale object (scale applied in Blender 3.1).

PBR Multi-Engine Textures Pack included: in a zipped folder, you’ll find the PBR Textures set for a bunch of rendering engines or game engines!
  • Cycles PBR shader for Blender (Principled BSDF and Eevee-compatible: base color, occlusion + roughness + metallic + alpha (in a single PNG file), normal);
  • Vray for 3D Studio MAX (diffuse, reflect, reflection glossiness, normal);
  • Unity 5 Standard Metallic (albedo + transparency, metallic + smoothness, normal);
  • Unreal Engine 4 (base color + alpha, occlusion + roughness + metallic, normal);
  • generic PBR Spec Gloss workflow (diffuse + opacity, specular, glossiness, normal, height)
  • generic PBR Metal Rough workflow (base color + opacity, roughness, metallic, normal, height); you can use it in Eevee for Blender, too; so, you’ll be able to edit the Textures, or just import the fbx/obj file, along with the Textures set you want, in your 3D Modeling software or game engine, and link them together to get a game / production ready asset!

IMPORTANT - Main renderings made in Blender 3.1 + Cycles (or Eevee) using an HDR Environment Texture Image which is NOT provided in the package!

Sketchfab 3D preview: https://sketchfab.com/3d-models/loudspeaker-on-a-tripod-14d2e1dcc75944a1bc2b03eecc53dc03

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Plymouth Prowler 2022-06-27T05:18:50+00:00 2022-06-27T05:18:50+00:00 /item/plymouth-prowler/37830239 Hello, dear colleagues! Project features:

  • Plymouth Prowler in Cinema 4d
  • The model was created with Cinema 4d r19
  • The model included with Cinema 4d r19 CoronaRender
  • multi file formats for various software: OBJ, MTL, FBX
  • All textures are included and mapped in all files
  • This model is suitable for use in games, virtual reality, augmented reality, broadcast, design visualization, forensic presentation, technical demonstrations, etc.
  • No extra plugins are needed for this model
  • Thank you!
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Hello, dear colleagues! Project features:

  • Plymouth Prowler in Cinema 4d
  • The model was created with Cinema 4d r19
  • The model included with Cinema 4d r19 CoronaRender
  • multi file formats for various software: OBJ, MTL, FBX
  • All textures are included and mapped in all files
  • This model is suitable for use in games, virtual reality, augmented reality, broadcast, design visualization, forensic presentation, technical demonstrations, etc.
  • No extra plugins are needed for this model
  • Thank you!
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Peugeot Bipper Tepee 2022-06-27T05:18:50+00:00 2022-06-27T05:18:50+00:00 /item/peugeot-bipper-tepee/37830025 Hello, dear colleagues! Project features:

  • Peugeot Bipper Tepee in Cinema 4d
  • The model was created with Cinema 4d r19
  • The model included with Cinema 4d r19 CoronaRender
  • multi file formats for various software: OBJ, MTL, FBX
  • All textures are included and mapped in all files
  • This model is suitable for use in games, virtual reality, augmented reality, broadcast, design visualization, forensic presentation, technical demonstrations, etc.
  • No extra plugins are needed for this model
  • Thank you!
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Hello, dear colleagues! Project features:

  • Peugeot Bipper Tepee in Cinema 4d
  • The model was created with Cinema 4d r19
  • The model included with Cinema 4d r19 CoronaRender
  • multi file formats for various software: OBJ, MTL, FBX
  • All textures are included and mapped in all files
  • This model is suitable for use in games, virtual reality, augmented reality, broadcast, design visualization, forensic presentation, technical demonstrations, etc.
  • No extra plugins are needed for this model
  • Thank you!
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Bass reflex loudspeaker 2022-06-27T05:18:50+00:00 2022-06-27T05:18:50+00:00 /item/bass-reflex-loudspeaker/37829843 2-way bass reflex loudspeaker 3D Model. Production-ready 3D Model, with PBR materials, textures, non overlapping UV Layout map provided in the package.

Quads only geometries (no tris/ngons).

Easily customizable: UV unwrapped geometries, so you can create new Textures (or modify the existing ones) using the UV Layout maps provided in the package (as png with alpha).

Each Object, Material or Texture provided in the package has a unique, meaningful name.

Made in Blender 3.1 with a Cycles PBR shader with textures included (principled and Eevee compatible), then exported to OBJ and FBX; materials and textures made in Substance Painter, exported for PBR, V-Ray, Unity, Unreal.

PROMO IMAGES: the first image has been rendered in Cycles for Blender; in particular, you can find 11+ promo images in this description:
  • nr. 1-2-3-4-5-6 rendered in Cycles (Blender 3.1)
  • nr. 7-8 are wireframe images;
  • nr. 9-10 are screenshots from the Blender 3.1 scene, showing the UV Layout;
  • other images: UV layouts (at least one).

Formats included: FBX, OBJ; scenes: BLEND (with Cycles / Eevee PBR Materials and Textures); other: png with Alpha.

1 Object (mesh), 1 PBR Material, UV unwrapped (non overlapping UV Layout map provided in the package); UV-mapped Textures.

UV Layout maps and Image Textures resolutions: 2048×2048; PBR Textures made with Substance Painter.

Polygonal, QUADS ONLY (no tris/ngons); 33137 vertices, 32528 quad faces (65056 tris).

Real world dimensions; scene scale units: cm in Blender 3.1 (that is: Metric with 0.01 scale).

Uniform scale object (scale applied in Blender 3.1).

PBR Multi-Engine Textures Pack included: in a zipped folder, you’ll find the PBR Textures set for a bunch of rendering engines or game engines!
  • Cycles PBR shader for Blender (Principled BSDF and Eevee-compatible: base color, occlusion + roughness + metallic + alpha (in a single PNG file), normal);
  • Vray for 3D Studio MAX (diffuse, reflect, reflection glossiness, normal);
  • Unity 5 Standard Metallic (albedo + transparency, metallic + smoothness, normal);
  • Unreal Engine 4 (base color + alpha, occlusion + roughness + metallic, normal);
  • generic PBR Spec Gloss workflow (diffuse + opacity, specular, glossiness, normal, height)
  • generic PBR Metal Rough workflow (base color + opacity, roughness, metallic, normal, height); you can use it in Eevee for Blender, too; so, you’ll be able to edit the Textures, or just import the fbx/obj file, along with the Textures set you want, in your 3D Modeling software or game engine, and link them together to get a game / production ready asset!

IMPORTANT - Main renderings made in Blender 3.1 + Cycles (or Eevee) using an HDR Environment Texture Image which is NOT provided in the package!

Sketchfab 3D preview: https://sketchfab.com/3d-models/bass-reflex-loudspeaker-1598306f9a22492e8d89fe71141e77a0

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2-way bass reflex loudspeaker 3D Model. Production-ready 3D Model, with PBR materials, textures, non overlapping UV Layout map provided in the package.

Quads only geometries (no tris/ngons).

Easily customizable: UV unwrapped geometries, so you can create new Textures (or modify the existing ones) using the UV Layout maps provided in the package (as png with alpha).

Each Object, Material or Texture provided in the package has a unique, meaningful name.

Made in Blender 3.1 with a Cycles PBR shader with textures included (principled and Eevee compatible), then exported to OBJ and FBX; materials and textures made in Substance Painter, exported for PBR, V-Ray, Unity, Unreal.

PROMO IMAGES: the first image has been rendered in Cycles for Blender; in particular, you can find 11+ promo images in this description:
  • nr. 1-2-3-4-5-6 rendered in Cycles (Blender 3.1)
  • nr. 7-8 are wireframe images;
  • nr. 9-10 are screenshots from the Blender 3.1 scene, showing the UV Layout;
  • other images: UV layouts (at least one).

Formats included: FBX, OBJ; scenes: BLEND (with Cycles / Eevee PBR Materials and Textures); other: png with Alpha.

1 Object (mesh), 1 PBR Material, UV unwrapped (non overlapping UV Layout map provided in the package); UV-mapped Textures.

UV Layout maps and Image Textures resolutions: 2048×2048; PBR Textures made with Substance Painter.

Polygonal, QUADS ONLY (no tris/ngons); 33137 vertices, 32528 quad faces (65056 tris).

Real world dimensions; scene scale units: cm in Blender 3.1 (that is: Metric with 0.01 scale).

Uniform scale object (scale applied in Blender 3.1).

PBR Multi-Engine Textures Pack included: in a zipped folder, you’ll find the PBR Textures set for a bunch of rendering engines or game engines!
  • Cycles PBR shader for Blender (Principled BSDF and Eevee-compatible: base color, occlusion + roughness + metallic + alpha (in a single PNG file), normal);
  • Vray for 3D Studio MAX (diffuse, reflect, reflection glossiness, normal);
  • Unity 5 Standard Metallic (albedo + transparency, metallic + smoothness, normal);
  • Unreal Engine 4 (base color + alpha, occlusion + roughness + metallic, normal);
  • generic PBR Spec Gloss workflow (diffuse + opacity, specular, glossiness, normal, height)
  • generic PBR Metal Rough workflow (base color + opacity, roughness, metallic, normal, height); you can use it in Eevee for Blender, too; so, you’ll be able to edit the Textures, or just import the fbx/obj file, along with the Textures set you want, in your 3D Modeling software or game engine, and link them together to get a game / production ready asset!

IMPORTANT - Main renderings made in Blender 3.1 + Cycles (or Eevee) using an HDR Environment Texture Image which is NOT provided in the package!

Sketchfab 3D preview: https://sketchfab.com/3d-models/bass-reflex-loudspeaker-1598306f9a22492e8d89fe71141e77a0

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Plastic hose cap 3 2022-06-27T05:18:50+00:00 2022-06-27T05:18:50+00:00 /item/plastic-hose-cap-3/37821301 Plastic hose cap 3D Model, nr. 3 in my collection. Production-ready 3D Model, with PBR materials, textures, non overlapping UV Layout map provided in the package.

Quads only geometries (no tris/ngons).

Easily customizable: UV unwrapped geometries, so you can create new Textures (or modify the existing ones) using the UV Layout maps provided in the package (as png with alpha).

Each Object, Material or Texture provided in the package has a unique, meaningful name.

Made in Blender 3.1 with a Cycles PBR shader with textures included (principled and Eevee compatible), then exported to OBJ and FBX; materials and textures made in Substance Painter, exported for PBR, V-Ray, Unity, Unreal.

PROMO IMAGES: the first image has been rendered in Cycles for Blender; in particular, you can find 11+ promo images in this description:
  • nr. 1-2-3-4-5-6 rendered in Cycles (Blender 3.1)
  • nr. 7-8 are wireframe images;
  • nr. 9-10 are screenshots from the Blender 3.1 scene, showing the UV Layout;
  • other images: UV layouts (at least one).

Formats included: FBX, OBJ; scenes: BLEND (with Cycles / Eevee PBR Materials and Textures); other: png with Alpha.

1 Object (mesh), 1 PBR Material, UV unwrapped (non overlapping UV Layout map provided in the package); UV-mapped Textures.

UV Layout maps and Image Textures resolutions: 2048×2048; PBR Textures made with Substance Painter.

Polygonal, QUADS ONLY (no tris/ngons); 6797 vertices, 6464 quad faces (12928 tris).

Real world dimensions; scene scale units: cm in Blender 3.1 (that is: Metric with 0.01 scale).

Uniform scale object (scale applied in Blender 3.1).

PBR Multi-Engine Textures Pack included: in a zipped folder, you’ll find the PBR Textures set for a bunch of rendering engines or game engines!
  • Cycles PBR shader for Blender (Principled BSDF and Eevee-compatible: base color, occlusion + roughness + metallic + alpha (in a single PNG file), normal);
  • Vray for 3D Studio MAX (diffuse, reflect, reflection glossiness, normal);
  • Unity 5 Standard Metallic (albedo + transparency, metallic + smoothness, normal);
  • Unreal Engine 4 (base color + alpha, occlusion + roughness + metallic, normal);
  • generic PBR Spec Gloss workflow (diffuse + opacity, specular, glossiness, normal, height)
  • generic PBR Metal Rough workflow (base color + opacity, roughness, metallic, normal, height); you can use it in Eevee for Blender, too; so, you’ll be able to edit the Textures, or just import the fbx/obj file, along with the Textures set you want, in your 3D Modeling software or game engine, and link them together to get a game / production ready asset!

IMPORTANT - Main renderings made in Blender 3.1 + Cycles (or Eevee) using an HDR Environment Texture Image which is NOT provided in the package!

Sketchfab 3D preview: https://sketchfab.com/3d-models/plastic-hose-cap-3-74ec1f6ea1bc44a2b66211dc31e93294

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Plastic hose cap 3D Model, nr. 3 in my collection. Production-ready 3D Model, with PBR materials, textures, non overlapping UV Layout map provided in the package.

Quads only geometries (no tris/ngons).

Easily customizable: UV unwrapped geometries, so you can create new Textures (or modify the existing ones) using the UV Layout maps provided in the package (as png with alpha).

Each Object, Material or Texture provided in the package has a unique, meaningful name.

Made in Blender 3.1 with a Cycles PBR shader with textures included (principled and Eevee compatible), then exported to OBJ and FBX; materials and textures made in Substance Painter, exported for PBR, V-Ray, Unity, Unreal.

PROMO IMAGES: the first image has been rendered in Cycles for Blender; in particular, you can find 11+ promo images in this description:
  • nr. 1-2-3-4-5-6 rendered in Cycles (Blender 3.1)
  • nr. 7-8 are wireframe images;
  • nr. 9-10 are screenshots from the Blender 3.1 scene, showing the UV Layout;
  • other images: UV layouts (at least one).

Formats included: FBX, OBJ; scenes: BLEND (with Cycles / Eevee PBR Materials and Textures); other: png with Alpha.

1 Object (mesh), 1 PBR Material, UV unwrapped (non overlapping UV Layout map provided in the package); UV-mapped Textures.

UV Layout maps and Image Textures resolutions: 2048×2048; PBR Textures made with Substance Painter.

Polygonal, QUADS ONLY (no tris/ngons); 6797 vertices, 6464 quad faces (12928 tris).

Real world dimensions; scene scale units: cm in Blender 3.1 (that is: Metric with 0.01 scale).

Uniform scale object (scale applied in Blender 3.1).

PBR Multi-Engine Textures Pack included: in a zipped folder, you’ll find the PBR Textures set for a bunch of rendering engines or game engines!
  • Cycles PBR shader for Blender (Principled BSDF and Eevee-compatible: base color, occlusion + roughness + metallic + alpha (in a single PNG file), normal);
  • Vray for 3D Studio MAX (diffuse, reflect, reflection glossiness, normal);
  • Unity 5 Standard Metallic (albedo + transparency, metallic + smoothness, normal);
  • Unreal Engine 4 (base color + alpha, occlusion + roughness + metallic, normal);
  • generic PBR Spec Gloss workflow (diffuse + opacity, specular, glossiness, normal, height)
  • generic PBR Metal Rough workflow (base color + opacity, roughness, metallic, normal, height); you can use it in Eevee for Blender, too; so, you’ll be able to edit the Textures, or just import the fbx/obj file, along with the Textures set you want, in your 3D Modeling software or game engine, and link them together to get a game / production ready asset!

IMPORTANT - Main renderings made in Blender 3.1 + Cycles (or Eevee) using an HDR Environment Texture Image which is NOT provided in the package!

Sketchfab 3D preview: https://sketchfab.com/3d-models/plastic-hose-cap-3-74ec1f6ea1bc44a2b66211dc31e93294

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Takasaki Sofa 2022-06-27T05:18:50+00:00 2022-06-27T05:18:50+00:00 /item/takasaki-sofa/37821254 This high quality polygonal model is a realistic depiction of the original object at the correct scale.

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This high quality polygonal model is a realistic depiction of the original object at the correct scale.

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Ruff Armchair 2022-06-27T05:18:50+00:00 2022-06-27T05:18:50+00:00 /item/ruff-armchair/37821235 This high quality polygonal model is a realistic depiction of the original object at the correct scale.

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This high quality polygonal model is a realistic depiction of the original object at the correct scale.

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Plastic hose cap 2 2022-06-27T05:18:50+00:00 2022-06-27T05:18:50+00:00 /item/plastic-hose-cap-2/37821234 Plastic hose cap 3D Model, nr. 2 in my collection. Production-ready 3D Model, with PBR materials, textures, non overlapping UV Layout map provided in the package.

Quads only geometries (no tris/ngons).

Easily customizable: UV unwrapped geometries, so you can create new Textures (or modify the existing ones) using the UV Layout maps provided in the package (as png with alpha).

Each Object, Material or Texture provided in the package has a unique, meaningful name.

Made in Blender 3.1 with a Cycles PBR shader with textures included (principled and Eevee compatible), then exported to OBJ and FBX; materials and textures made in Substance Painter, exported for PBR, V-Ray, Unity, Unreal.

PROMO IMAGES: the first image has been rendered in Cycles for Blender; in particular, you can find 11+ promo images in this description:
  • nr. 1-2-3-4-5-6 rendered in Cycles (Blender 3.1)
  • nr. 7-8 are wireframe images;
  • nr. 9-10 are screenshots from the Blender 3.1 scene, showing the UV Layout;
  • other images: UV layouts (at least one).

Formats included: FBX, OBJ; scenes: BLEND (with Cycles / Eevee PBR Materials and Textures); other: png with Alpha.

1 Object (mesh), 1 PBR Material, UV unwrapped (non overlapping UV Layout map provided in the package); UV-mapped Textures.

UV Layout maps and Image Textures resolutions: 2048×2048; PBR Textures made with Substance Painter.

Polygonal, QUADS ONLY (no tris/ngons); 6285 vertices, 6000 quad faces (12000 tris).

Real world dimensions; scene scale units: cm in Blender 3.1 (that is: Metric with 0.01 scale).

Uniform scale object (scale applied in Blender 3.1).

PBR Multi-Engine Textures Pack included: in a zipped folder, you’ll find the PBR Textures set for a bunch of rendering engines or game engines!
  • Cycles PBR shader for Blender (Principled BSDF and Eevee-compatible: base color, occlusion + roughness + metallic + alpha (in a single PNG file), normal);
  • Vray for 3D Studio MAX (diffuse, reflect, reflection glossiness, normal);
  • Unity 5 Standard Metallic (albedo + transparency, metallic + smoothness, normal);
  • Unreal Engine 4 (base color + alpha, occlusion + roughness + metallic, normal);
  • generic PBR Spec Gloss workflow (diffuse + opacity, specular, glossiness, normal, height)
  • generic PBR Metal Rough workflow (base color + opacity, roughness, metallic, normal, height); you can use it in Eevee for Blender, too; so, you’ll be able to edit the Textures, or just import the fbx/obj file, along with the Textures set you want, in your 3D Modeling software or game engine, and link them together to get a game / production ready asset!

IMPORTANT - Main renderings made in Blender 3.1 + Cycles (or Eevee) using an HDR Environment Texture Image which is NOT provided in the package!

Sketchfab 3D preview: https://sketchfab.com/3d-models/plastic-hose-cap-2-306f46a963ef45c08dc7205bf90cb21e

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Plastic hose cap 3D Model, nr. 2 in my collection. Production-ready 3D Model, with PBR materials, textures, non overlapping UV Layout map provided in the package.

Quads only geometries (no tris/ngons).

Easily customizable: UV unwrapped geometries, so you can create new Textures (or modify the existing ones) using the UV Layout maps provided in the package (as png with alpha).

Each Object, Material or Texture provided in the package has a unique, meaningful name.

Made in Blender 3.1 with a Cycles PBR shader with textures included (principled and Eevee compatible), then exported to OBJ and FBX; materials and textures made in Substance Painter, exported for PBR, V-Ray, Unity, Unreal.

PROMO IMAGES: the first image has been rendered in Cycles for Blender; in particular, you can find 11+ promo images in this description:
  • nr. 1-2-3-4-5-6 rendered in Cycles (Blender 3.1)
  • nr. 7-8 are wireframe images;
  • nr. 9-10 are screenshots from the Blender 3.1 scene, showing the UV Layout;
  • other images: UV layouts (at least one).

Formats included: FBX, OBJ; scenes: BLEND (with Cycles / Eevee PBR Materials and Textures); other: png with Alpha.

1 Object (mesh), 1 PBR Material, UV unwrapped (non overlapping UV Layout map provided in the package); UV-mapped Textures.

UV Layout maps and Image Textures resolutions: 2048×2048; PBR Textures made with Substance Painter.

Polygonal, QUADS ONLY (no tris/ngons); 6285 vertices, 6000 quad faces (12000 tris).

Real world dimensions; scene scale units: cm in Blender 3.1 (that is: Metric with 0.01 scale).

Uniform scale object (scale applied in Blender 3.1).

PBR Multi-Engine Textures Pack included: in a zipped folder, you’ll find the PBR Textures set for a bunch of rendering engines or game engines!
  • Cycles PBR shader for Blender (Principled BSDF and Eevee-compatible: base color, occlusion + roughness + metallic + alpha (in a single PNG file), normal);
  • Vray for 3D Studio MAX (diffuse, reflect, reflection glossiness, normal);
  • Unity 5 Standard Metallic (albedo + transparency, metallic + smoothness, normal);
  • Unreal Engine 4 (base color + alpha, occlusion + roughness + metallic, normal);
  • generic PBR Spec Gloss workflow (diffuse + opacity, specular, glossiness, normal, height)
  • generic PBR Metal Rough workflow (base color + opacity, roughness, metallic, normal, height); you can use it in Eevee for Blender, too; so, you’ll be able to edit the Textures, or just import the fbx/obj file, along with the Textures set you want, in your 3D Modeling software or game engine, and link them together to get a game / production ready asset!

IMPORTANT - Main renderings made in Blender 3.1 + Cycles (or Eevee) using an HDR Environment Texture Image which is NOT provided in the package!

Sketchfab 3D preview: https://sketchfab.com/3d-models/plastic-hose-cap-2-306f46a963ef45c08dc7205bf90cb21e

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Plastic hose cap 1 2022-06-27T05:18:50+00:00 2022-06-27T05:18:50+00:00 /item/plastic-hose-cap-1/37821205 Plastic hose cap 3D Model, nr. 1 in my collection. Production-ready 3D Model, with PBR materials, textures, non overlapping UV Layout map provided in the package.

Quads only geometries (no tris/ngons).

Easily customizable: UV unwrapped geometries, so you can create new Textures (or modify the existing ones) using the UV Layout maps provided in the package (as png with alpha).

Each Object, Material or Texture provided in the package has a unique, meaningful name.

Made in Blender 3.1 with a Cycles PBR shader with textures included (principled and Eevee compatible), then exported to OBJ and FBX; materials and textures made in Substance Painter, exported for PBR, V-Ray, Unity, Unreal.

PROMO IMAGES: the first image has been rendered in Cycles for Blender; in particular, you can find 11+ promo images in this description:
  • nr. 1-2-3-4-5-6 rendered in Cycles (Blender 3.1)
  • nr. 7-8 are wireframe images;
  • nr. 9-10 are screenshots from the Blender 3.1 scene, showing the UV Layout;
  • other images: UV layouts (at least one).

Formats included: FBX, OBJ; scenes: BLEND (with Cycles / Eevee PBR Materials and Textures); other: png with Alpha.

1 Object (mesh), 1 PBR Material, UV unwrapped (non overlapping UV Layout map provided in the package); UV-mapped Textures.

UV Layout maps and Image Textures resolutions: 2048×2048; PBR Textures made with Substance Painter.

Polygonal, QUADS ONLY (no tris/ngons); 6665 vertices, 6476 quad faces (12952 tris).

Real world dimensions; scene scale units: cm in Blender 3.1 (that is: Metric with 0.01 scale).

Uniform scale object (scale applied in Blender 3.1).

PBR Multi-Engine Textures Pack included: in a zipped folder, you’ll find the PBR Textures set for a bunch of rendering engines or game engines!
  • Cycles PBR shader for Blender (Principled BSDF and Eevee-compatible: base color, occlusion + roughness + metallic + alpha (in a single PNG file), normal);
  • Vray for 3D Studio MAX (diffuse, reflect, reflection glossiness, normal);
  • Unity 5 Standard Metallic (albedo + transparency, metallic + smoothness, normal);
  • Unreal Engine 4 (base color + alpha, occlusion + roughness + metallic, normal);
  • generic PBR Spec Gloss workflow (diffuse + opacity, specular, glossiness, normal, height)
  • generic PBR Metal Rough workflow (base color + opacity, roughness, metallic, normal, height); you can use it in Eevee for Blender, too; so, you’ll be able to edit the Textures, or just import the fbx/obj file, along with the Textures set you want, in your 3D Modeling software or game engine, and link them together to get a game / production ready asset!

IMPORTANT - Main renderings made in Blender 3.1 + Cycles (or Eevee) using an HDR Environment Texture Image which is NOT provided in the package!

Sketchfab 3D preview: https://sketchfab.com/3d-models/plastic-hose-cap-1-6c1a4cf6ddfd4c00886beefaad268279

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Plastic hose cap 3D Model, nr. 1 in my collection. Production-ready 3D Model, with PBR materials, textures, non overlapping UV Layout map provided in the package.

Quads only geometries (no tris/ngons).

Easily customizable: UV unwrapped geometries, so you can create new Textures (or modify the existing ones) using the UV Layout maps provided in the package (as png with alpha).

Each Object, Material or Texture provided in the package has a unique, meaningful name.

Made in Blender 3.1 with a Cycles PBR shader with textures included (principled and Eevee compatible), then exported to OBJ and FBX; materials and textures made in Substance Painter, exported for PBR, V-Ray, Unity, Unreal.

PROMO IMAGES: the first image has been rendered in Cycles for Blender; in particular, you can find 11+ promo images in this description:
  • nr. 1-2-3-4-5-6 rendered in Cycles (Blender 3.1)
  • nr. 7-8 are wireframe images;
  • nr. 9-10 are screenshots from the Blender 3.1 scene, showing the UV Layout;
  • other images: UV layouts (at least one).

Formats included: FBX, OBJ; scenes: BLEND (with Cycles / Eevee PBR Materials and Textures); other: png with Alpha.

1 Object (mesh), 1 PBR Material, UV unwrapped (non overlapping UV Layout map provided in the package); UV-mapped Textures.

UV Layout maps and Image Textures resolutions: 2048×2048; PBR Textures made with Substance Painter.

Polygonal, QUADS ONLY (no tris/ngons); 6665 vertices, 6476 quad faces (12952 tris).

Real world dimensions; scene scale units: cm in Blender 3.1 (that is: Metric with 0.01 scale).

Uniform scale object (scale applied in Blender 3.1).

PBR Multi-Engine Textures Pack included: in a zipped folder, you’ll find the PBR Textures set for a bunch of rendering engines or game engines!
  • Cycles PBR shader for Blender (Principled BSDF and Eevee-compatible: base color, occlusion + roughness + metallic + alpha (in a single PNG file), normal);
  • Vray for 3D Studio MAX (diffuse, reflect, reflection glossiness, normal);
  • Unity 5 Standard Metallic (albedo + transparency, metallic + smoothness, normal);
  • Unreal Engine 4 (base color + alpha, occlusion + roughness + metallic, normal);
  • generic PBR Spec Gloss workflow (diffuse + opacity, specular, glossiness, normal, height)
  • generic PBR Metal Rough workflow (base color + opacity, roughness, metallic, normal, height); you can use it in Eevee for Blender, too; so, you’ll be able to edit the Textures, or just import the fbx/obj file, along with the Textures set you want, in your 3D Modeling software or game engine, and link them together to get a game / production ready asset!

IMPORTANT - Main renderings made in Blender 3.1 + Cycles (or Eevee) using an HDR Environment Texture Image which is NOT provided in the package!

Sketchfab 3D preview: https://sketchfab.com/3d-models/plastic-hose-cap-1-6c1a4cf6ddfd4c00886beefaad268279

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Rift Sofa 2022-06-27T05:18:50+00:00 2022-06-27T05:18:50+00:00 /item/rift-sofa/37821197 This high quality polygonal model is a realistic depiction of the original object at the correct scale.

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This high quality polygonal model is a realistic depiction of the original object at the correct scale.

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Rift Sofa 2022-06-27T05:18:50+00:00 2022-06-27T05:18:50+00:00 /item/rift-sofa/37821117 This high quality polygonal model is a realistic depiction of the original object at the correct scale.

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This high quality polygonal model is a realistic depiction of the original object at the correct scale.

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Rift Armchair 2022-06-27T05:18:50+00:00 2022-06-27T05:18:50+00:00 /item/rift-armchair/37821063 This high quality polygonal model is a realistic depiction of the original object at the correct scale.

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This high quality polygonal model is a realistic depiction of the original object at the correct scale.

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Human Anatomy Kit complete body Muscular System & Skeleton 2022-06-27T05:18:50+00:00 2022-06-27T05:18:50+00:00 /item/human-anatomy-kit-complete-body-muscular-system-skeleton/37800002 Human Anatomy Male Muscular System and Skeleton is a high hd quality WITH HIGHLY DETAIL and high poly 3D model human

Human Anatomy Male Muscular System and Skeleton is especially for visual educational material for school, college, university, and hospital internship education.

For people anatomy, human anatomy, biology, surgery, therapy, pathology, medicine, medical education, and health care projects design.

Model of human male muscular system and skeleton.

Realistic, detailed and anatomically correct but slightly simplified representation.photo real 3d model that will enhance detail and realism to any of your rendering projects.

Features:

High quality polygonal model, correctly scaled for an accurate representation of the original object. The most complete Full Body Male Anatomy asset available. Over 600 muscles and all major systems. Includes full body skeletal system with connective tissue, Muscular system. Includes OBJ for maximum compatibility.

Polygons 108,869

Vertices 54,508

Model have high resolution textures (4k) and materials with sub-surface scattering effect. Ready for 3d medical presentations. Model accurately unwrapped.

Includes: Male Anatomy.obj as a whole mesh.

skeleton.obj as a whole mesh.

Anatomy.blend which contains all models.

Formates Files • Fbx

• Obj

• Dae

• Stl

• .blend

• zbrush

• 3dsmax

All Textures are 4096×4096.

The Skeleton texture folder contains

Albedo, Normal, Specular and Glossiness Map

IMPORTANT NOTE___

All files are constantly updated, so once you have purchased them you have access to all improvements and updates that appear. and will gurantee u that u get extra and double amount of benifits

for any support u may contected and get any kind of help or support

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Human Anatomy Male Muscular System and Skeleton is a high hd quality WITH HIGHLY DETAIL and high poly 3D model human

Human Anatomy Male Muscular System and Skeleton is especially for visual educational material for school, college, university, and hospital internship education.

For people anatomy, human anatomy, biology, surgery, therapy, pathology, medicine, medical education, and health care projects design.

Model of human male muscular system and skeleton.

Realistic, detailed and anatomically correct but slightly simplified representation.photo real 3d model that will enhance detail and realism to any of your rendering projects.

Features:

High quality polygonal model, correctly scaled for an accurate representation of the original object. The most complete Full Body Male Anatomy asset available. Over 600 muscles and all major systems. Includes full body skeletal system with connective tissue, Muscular system. Includes OBJ for maximum compatibility.

Polygons 108,869

Vertices 54,508

Model have high resolution textures (4k) and materials with sub-surface scattering effect. Ready for 3d medical presentations. Model accurately unwrapped.

Includes: Male Anatomy.obj as a whole mesh.

skeleton.obj as a whole mesh.

Anatomy.blend which contains all models.

Formates Files • Fbx

• Obj

• Dae

• Stl

• .blend

• zbrush

• 3dsmax

All Textures are 4096×4096.

The Skeleton texture folder contains

Albedo, Normal, Specular and Glossiness Map

IMPORTANT NOTE___

All files are constantly updated, so once you have purchased them you have access to all improvements and updates that appear. and will gurantee u that u get extra and double amount of benifits

for any support u may contected and get any kind of help or support

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Fire extinguisher 2022-06-27T05:18:50+00:00 2022-06-27T05:18:50+00:00 /item/fire-extinguisher/36719799 It’s warm, very warm, we need to do something about it. An indispensable assistant. And they can also defend themselves.. Polygons – 1580 Vertices – 1504

For any questions, please contact us – on the website, on our official website, by email, we will be happy to answer!

INFINITE ART SOLUTIONS is a leading co-development partner in game industry. We are an innovative technology services company that specializes in Engineering, Art Outsourcing and Localization. Your ideas are implemented by specialists who solve problems for the best companies in the industry every day.

The only rule of the game is to be in love with what you do.

Our services:

Art Outsourcing: 2D and 3D graphics (all directions are open to you) Design of HUD (UI/UX) (from farms to collectible games) Design of illustrations (9 out of 10 customers contact us again) Preparation of assets for Unity (we can do it, we know how to do it and we do it) Characters and objects animation 2D/3D (make the chest box feel emotions? sure, not a problem!) Graphics export for any game engines (Unity, Unreal, Flash, etc.) Drawing Icons

Engineering: Programming (Unity3D, C#) Game design (Play tests)

Localization:

We offer a full localization cycle for applications, along with accompanying services:

mobile app localization. localization testing for iOS and Android apps. translation for all the accompanying elements of your application (notifications, pop-ups etc.). Moreover, we offer separate translation and adaptation services for mobile applications: app interface localization. accompanying text localization (descriptions, manuals, references etc.).

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It’s warm, very warm, we need to do something about it. An indispensable assistant. And they can also defend themselves.. Polygons – 1580 Vertices – 1504

For any questions, please contact us – on the website, on our official website, by email, we will be happy to answer!

INFINITE ART SOLUTIONS is a leading co-development partner in game industry. We are an innovative technology services company that specializes in Engineering, Art Outsourcing and Localization. Your ideas are implemented by specialists who solve problems for the best companies in the industry every day.

The only rule of the game is to be in love with what you do.

Our services:

Art Outsourcing: 2D and 3D graphics (all directions are open to you) Design of HUD (UI/UX) (from farms to collectible games) Design of illustrations (9 out of 10 customers contact us again) Preparation of assets for Unity (we can do it, we know how to do it and we do it) Characters and objects animation 2D/3D (make the chest box feel emotions? sure, not a problem!) Graphics export for any game engines (Unity, Unreal, Flash, etc.) Drawing Icons

Engineering: Programming (Unity3D, C#) Game design (Play tests)

Localization:

We offer a full localization cycle for applications, along with accompanying services:

mobile app localization. localization testing for iOS and Android apps. translation for all the accompanying elements of your application (notifications, pop-ups etc.). Moreover, we offer separate translation and adaptation services for mobile applications: app interface localization. accompanying text localization (descriptions, manuals, references etc.).

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Electronic circuit 1 2022-06-27T05:18:50+00:00 2022-06-27T05:18:50+00:00 /item/electronic-circuit-1/36714345 Electronic circuit 3D Model, nr. 1 in my collection (it is a 2 LED blinker, actually). Production-ready 3D Model, with PBR materials, textures, non overlapping UV Layout map provided in the package.

Quads only geometries (no tris/ngons).

Easily customizable: UV unwrapped geometries, so you can create new Textures (or modify the existing ones) using the UV Layout maps provided in the package (as png with alpha).

Each Object, Material or Texture provided in the package has a unique, meaningful name.

Made in Blender 3.0 with a Cycles PBR shader with textures included (principled and Eevee compatible), then exported to OBJ and FBX; materials and textures made in Substance Painter, exported for PBR, V-Ray, Unity, Unreal.

PROMO IMAGES: the first image has been rendered in Cycles for Blender 3.0; in particular, you can find 11+ promo images in this description:
  • nr. 1-2-3-4-5-6 rendered in Cycles (Blender 3.0)
  • nr. 7-8 are wireframe images;
  • nr. 9-10 are screenshots from the Blender 3.0 scene, showing the UV Layout;
  • other images: UV layouts (at least one).

Formats included: FBX, OBJ; scenes: BLEND (with Cycles / Eevee PBR Materials and Textures); other: png with Alpha.

1 Object (mesh), 1 PBR Material, UV unwrapped (non overlapping UV Layout map provided in the package); UV-mapped Textures.

UV Layout maps and Image Textures resolutions: 2048×2048; PBR Textures made with Substance Painter.

Polygonal, QUADS ONLY (no tris/ngons); 65165 vertices, 64049 quad faces (128098 tris).

Real world dimensions; scene scale units: cm in Blender 3.0 (that is: Metric with 0.01 scale).

Uniform scale object (scale applied in Blender 3.0).

PBR Multi-Engine Textures Pack included: in a zipped folder, you’ll find the PBR Textures set for a bunch of rendering engines or game engines!
  • Cycles PBR shader for Blender (Principled BSDF and Eevee-compatible: base color, occlusion + roughness + metallic + alpha (in a single PNG file), normal);
  • Vray for 3D Studio MAX (diffuse, reflect, reflection glossiness, normal);
  • Unity 5 Standard Metallic (albedo + transparency, metallic + smoothness, normal);
  • Unreal Engine 4 (base color + alpha, occlusion + roughness + metallic, normal);
  • generic PBR Spec Gloss workflow (diffuse + opacity, specular, glossiness, normal, height)
  • generic PBR Metal Rough workflow (base color + opacity, roughness, metallic, normal, height); you can use it in Eevee for Blender, too; so, you’ll be able to edit the Textures, or just import the fbx/obj file, along with the Textures set you want, in your 3D Modeling software or game engine, and link them together to get a game / production ready asset!

IMPORTANT - Main renderings made in Blender 3.0 + Cycles (or Eevee) using an HDR Environment Texture Image which is NOT provided in the package!

Sketchfab 3D preview: https://sketchfab.com/3d-models/electronic-circuit-1-80a32a268b934585b48b2c64e6dee69a

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Electronic circuit 3D Model, nr. 1 in my collection (it is a 2 LED blinker, actually). Production-ready 3D Model, with PBR materials, textures, non overlapping UV Layout map provided in the package.

Quads only geometries (no tris/ngons).

Easily customizable: UV unwrapped geometries, so you can create new Textures (or modify the existing ones) using the UV Layout maps provided in the package (as png with alpha).

Each Object, Material or Texture provided in the package has a unique, meaningful name.

Made in Blender 3.0 with a Cycles PBR shader with textures included (principled and Eevee compatible), then exported to OBJ and FBX; materials and textures made in Substance Painter, exported for PBR, V-Ray, Unity, Unreal.

PROMO IMAGES: the first image has been rendered in Cycles for Blender 3.0; in particular, you can find 11+ promo images in this description:
  • nr. 1-2-3-4-5-6 rendered in Cycles (Blender 3.0)
  • nr. 7-8 are wireframe images;
  • nr. 9-10 are screenshots from the Blender 3.0 scene, showing the UV Layout;
  • other images: UV layouts (at least one).

Formats included: FBX, OBJ; scenes: BLEND (with Cycles / Eevee PBR Materials and Textures); other: png with Alpha.

1 Object (mesh), 1 PBR Material, UV unwrapped (non overlapping UV Layout map provided in the package); UV-mapped Textures.

UV Layout maps and Image Textures resolutions: 2048×2048; PBR Textures made with Substance Painter.

Polygonal, QUADS ONLY (no tris/ngons); 65165 vertices, 64049 quad faces (128098 tris).

Real world dimensions; scene scale units: cm in Blender 3.0 (that is: Metric with 0.01 scale).

Uniform scale object (scale applied in Blender 3.0).

PBR Multi-Engine Textures Pack included: in a zipped folder, you’ll find the PBR Textures set for a bunch of rendering engines or game engines!
  • Cycles PBR shader for Blender (Principled BSDF and Eevee-compatible: base color, occlusion + roughness + metallic + alpha (in a single PNG file), normal);
  • Vray for 3D Studio MAX (diffuse, reflect, reflection glossiness, normal);
  • Unity 5 Standard Metallic (albedo + transparency, metallic + smoothness, normal);
  • Unreal Engine 4 (base color + alpha, occlusion + roughness + metallic, normal);
  • generic PBR Spec Gloss workflow (diffuse + opacity, specular, glossiness, normal, height)
  • generic PBR Metal Rough workflow (base color + opacity, roughness, metallic, normal, height); you can use it in Eevee for Blender, too; so, you’ll be able to edit the Textures, or just import the fbx/obj file, along with the Textures set you want, in your 3D Modeling software or game engine, and link them together to get a game / production ready asset!

IMPORTANT - Main renderings made in Blender 3.0 + Cycles (or Eevee) using an HDR Environment Texture Image which is NOT provided in the package!

Sketchfab 3D preview: https://sketchfab.com/3d-models/electronic-circuit-1-80a32a268b934585b48b2c64e6dee69a

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S22 3D Model for Element 3D & Cinema 4D 2022-06-27T05:18:50+00:00 2022-06-27T05:18:50+00:00 /item/s22-3d-model-element-3d-cinema-4d/36714251 3D model of the S22, along with the original studio lighting. Available for Element 3D V2.2 / Cinema 4D in 4 colors with easy to use After Effects project file in 4K.

Formats:
  • E3D: Element 3D (V2.2) files in 4 colors with textures and studio HDRI.
  • Pre-applied 4K After Effects file for easily controlling video / image screen content.
  • C4D: R19 (readable in R16 and later).
  • OBJ: color assignment only.
  • FBX: 7.5 – color assignment only.

Note:
When opening the template file for the first time, you may have to use the option ‘Re-link scene files’ before use.

Phone 13 Pro (Element 3D and Cinema 4D) S22 3D Model for Element 3D & Cinema 4D - 1

Layered PSD Vector Graphics S22 3D Model for Element 3D & Cinema 4D - 2

Phone 11 for Element 3D and Cinema 4D S22 3D Model for Element 3D & Cinema 4D - 3

Phone 11 Pro Layered PSD Mock-ups S22 3D Model for Element 3D & Cinema 4D - 4

S20 Ultra Element 3D / Cinema 4D Model S22 3D Model for Element 3D & Cinema 4D - 5

Face & Back Phone 11 PSD Mock-ups S22 3D Model for Element 3D & Cinema 4D - 6

2019 Devices 3D Model Pack S22 3D Model for Element 3D & Cinema 4D - 7

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3D model of the S22, along with the original studio lighting. Available for Element 3D V2.2 / Cinema 4D in 4 colors with easy to use After Effects project file in 4K.

Formats:
  • E3D: Element 3D (V2.2) files in 4 colors with textures and studio HDRI.
  • Pre-applied 4K After Effects file for easily controlling video / image screen content.
  • C4D: R19 (readable in R16 and later).
  • OBJ: color assignment only.
  • FBX: 7.5 – color assignment only.

Note:
When opening the template file for the first time, you may have to use the option ‘Re-link scene files’ before use.

Phone 13 Pro (Element 3D and Cinema 4D) S22 3D Model for Element 3D & Cinema 4D - 1

Layered PSD Vector Graphics S22 3D Model for Element 3D & Cinema 4D - 2

Phone 11 for Element 3D and Cinema 4D S22 3D Model for Element 3D & Cinema 4D - 3

Phone 11 Pro Layered PSD Mock-ups S22 3D Model for Element 3D & Cinema 4D - 4

S20 Ultra Element 3D / Cinema 4D Model S22 3D Model for Element 3D & Cinema 4D - 5

Face & Back Phone 11 PSD Mock-ups S22 3D Model for Element 3D & Cinema 4D - 6

2019 Devices 3D Model Pack S22 3D Model for Element 3D & Cinema 4D - 7

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Ferrari 512 TR Testarossa 2022-06-27T05:18:50+00:00 2022-06-27T05:18:50+00:00 /item/ferrari-512-tr-testarossa/36713723 Hello, dear colleagues! Project features:

    Ferrari 512 TR Testarossa in Cinema 4d
  • The model was created with Cinema 4d r19
  • The model included with Cinema 4d r19 CoronaRender
  • multi file formats for various software: OBJ, MTL, FBX
  • All textures are included and mapped in all files
  • This model is suitable for use in games, virtual reality, augmented reality, broadcast, design visualization, forensic presentation, technical demonstrations, etc.
  • No extra plugins are needed for this model
  • Thank you!
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Hello, dear colleagues! Project features:

    Ferrari 512 TR Testarossa in Cinema 4d
  • The model was created with Cinema 4d r19
  • The model included with Cinema 4d r19 CoronaRender
  • multi file formats for various software: OBJ, MTL, FBX
  • All textures are included and mapped in all files
  • This model is suitable for use in games, virtual reality, augmented reality, broadcast, design visualization, forensic presentation, technical demonstrations, etc.
  • No extra plugins are needed for this model
  • Thank you!
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Wardrobe 2022-06-27T05:18:50+00:00 2022-06-27T05:18:50+00:00 /item/wardrobe/36713473 Wooden wardrobe, for clothes. Format: 3Ds Max 2021 Export: FBX, OBJ, 3DS, MAT Render: VRay (5.x) Polys: 58570 Verts: 31189 Units: Millimeters Dimension: 1071.4×472.12×2084.72

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Wooden wardrobe, for clothes. Format: 3Ds Max 2021 Export: FBX, OBJ, 3DS, MAT Render: VRay (5.x) Polys: 58570 Verts: 31189 Units: Millimeters Dimension: 1071.4×472.12×2084.72

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Matryoshka 2022-06-27T05:18:50+00:00 2022-06-27T05:18:50+00:00 /item/matryoshka/36712831 Used Software: Sketchup 2021, 3Ds Max 2021, Vray 5 Included: 3Ds Save file + vray 5, (SKP Sketchup), OBJ, FBX

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Used Software: Sketchup 2021, 3Ds Max 2021, Vray 5 Included: 3Ds Save file + vray 5, (SKP Sketchup), OBJ, FBX

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Ferrari 488 GTB 2022-06-27T05:18:50+00:00 2022-06-27T05:18:50+00:00 /item/ferrari-488-gtb/36712764 Hello, dear colleagues! Project features:

    Ferrari 488 GTB in Cinema 4d
  • The model was created with Cinema 4d r19
  • The model included with Cinema 4d r19 CoronaRender
  • multi file formats for various software: OBJ, MTL, FBX
  • All textures are included and mapped in all files
  • This model is suitable for use in games, virtual reality, augmented reality, broadcast, design visualization, forensic presentation, technical demonstrations, etc.
  • No extra plugins are needed for this model
  • Thank you!
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Hello, dear colleagues! Project features:

    Ferrari 488 GTB in Cinema 4d
  • The model was created with Cinema 4d r19
  • The model included with Cinema 4d r19 CoronaRender
  • multi file formats for various software: OBJ, MTL, FBX
  • All textures are included and mapped in all files
  • This model is suitable for use in games, virtual reality, augmented reality, broadcast, design visualization, forensic presentation, technical demonstrations, etc.
  • No extra plugins are needed for this model
  • Thank you!
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2022 Haval F7 2022-06-27T05:18:50+00:00 2022-06-27T05:18:50+00:00 /item/2022-haval-f7/36710887 High detailed 2022 Haval F7

3D model was created by high polygons Cinema 4d R24 model comes

fully shaded and ready-to-use for the corona renderer Very detailed Cinema 4D

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High detailed 2022 Haval F7

3D model was created by high polygons Cinema 4d R24 model comes

fully shaded and ready-to-use for the corona renderer Very detailed Cinema 4D

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Ferrari 458 Spider 2022-06-27T05:18:50+00:00 2022-06-27T05:18:50+00:00 /item/ferrari-458-spider/36710331 Hello, dear colleagues! Project features:

    Ferrari 458 Spider in Cinema 4d
  • The model was created with Cinema 4d r19
  • The model included with Cinema 4d r19 CoronaRender
  • multi file formats for various software: OBJ, MTL, FBX
  • All textures are included and mapped in all files
  • This model is suitable for use in games, virtual reality, augmented reality, broadcast, design visualization, forensic presentation, technical demonstrations, etc.
  • No extra plugins are needed for this model
  • Thank you!
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Hello, dear colleagues! Project features:

    Ferrari 458 Spider in Cinema 4d
  • The model was created with Cinema 4d r19
  • The model included with Cinema 4d r19 CoronaRender
  • multi file formats for various software: OBJ, MTL, FBX
  • All textures are included and mapped in all files
  • This model is suitable for use in games, virtual reality, augmented reality, broadcast, design visualization, forensic presentation, technical demonstrations, etc.
  • No extra plugins are needed for this model
  • Thank you!
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Four Various Splash Models 2022-06-27T05:18:50+00:00 2022-06-27T05:18:50+00:00 /item/four-various-splash-models/36710093 Set 4 models of splashes in different size and shapes. High detailed splashes can be easily used in any design project. In format: .obj There are no materials assigned.

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Set 4 models of splashes in different size and shapes. High detailed splashes can be easily used in any design project. In format: .obj There are no materials assigned.

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Animated Human Hologram Male and Female 3D Model 2022-06-27T05:18:50+00:00 2022-06-27T05:18:50+00:00 /item/animated-human-hologram-male-and-female-3d-model/36709999 Animated Human Hologram Male and Female 3D Model consists of 2 models:

  • Animated Human Hologram Male 3D Model (10,842 Polygons, 10,334 Vertices)
  • Animated Human Hologram Female 3D Model (10,686 Polygons, 10,407 Vertices)


Each model has 5 color variants – blue, green, pink, red, and yellow.

All textures and materials are included and mapped in every format. The model is completely ready for visualization in any 3d software and engine.

Technical details:

  • White is non-transparent, black is transparent.
  • File formats included in the package are: FBX, OBJ, GLB, PLY, STL, DAE, BLEND
  • Native software file format: BLEND
  • Textures: Blue, Green, Pink, Red, Yellow, Opacity
  • All textures are 2k resolution.
  • The model is rigged and animated.
  • 6 animations are included: idle, walk, run, squat, push-up, sit down & get up. All animations are full cycles.
  • Only following formats contain rig and animation: BLEND, FBX, GLTF/GLB

Notes:
  • The renders have a fresnel/bloom effects which is set up in the Blend file. Fresnel/bloom can be also achieved in any other 3D rendering software.
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Animated Human Hologram Male and Female 3D Model consists of 2 models:

  • Animated Human Hologram Male 3D Model (10,842 Polygons, 10,334 Vertices)
  • Animated Human Hologram Female 3D Model (10,686 Polygons, 10,407 Vertices)


Each model has 5 color variants – blue, green, pink, red, and yellow.

All textures and materials are included and mapped in every format. The model is completely ready for visualization in any 3d software and engine.

Technical details:

  • White is non-transparent, black is transparent.
  • File formats included in the package are: FBX, OBJ, GLB, PLY, STL, DAE, BLEND
  • Native software file format: BLEND
  • Textures: Blue, Green, Pink, Red, Yellow, Opacity
  • All textures are 2k resolution.
  • The model is rigged and animated.
  • 6 animations are included: idle, walk, run, squat, push-up, sit down & get up. All animations are full cycles.
  • Only following formats contain rig and animation: BLEND, FBX, GLTF/GLB

Notes:
  • The renders have a fresnel/bloom effects which is set up in the Blend file. Fresnel/bloom can be also achieved in any other 3D rendering software.
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Board mounted screw terminals 2022-06-27T05:18:50+00:00 2022-06-27T05:18:50+00:00 /item/board-mounted-screw-terminals/36709789 A couple of board mounted screw terminals 3D Models (a 2-way and a 3-way connector), sharing the same non overlapping UV Layout map, Material and PBR Textures sets. Production-ready 3D Model, with PBR materials, textures, non overlapping UV Layout map provided in the package.

Quads only geometries (no tris/ngons).

Easily customizable: UV unwrapped geometries, so you can create new Textures (or modify the existing ones) using the UV Layout maps provided in the package (as png with alpha).

Each Object, Material or Texture provided in the package has a unique, meaningful name.

Made in Blender 3.0 with a Cycles PBR shader with textures included (principled and Eevee compatible), then exported to OBJ and FBX; materials and textures made in Substance Painter, exported for PBR, V-Ray, Unity, Unreal.

PROMO IMAGES: the first image has been rendered in Cycles for Blender 3.0; in particular, you can find 11+ promo images in this description:
  • nr. 1-2-3-4-5-6 rendered in Cycles (Blender 3.0)
  • nr. 7-8 are wireframe images;
  • nr. 9-10 are screenshots from the Blender 3.0 scene, showing the UV Layout;
  • other images: UV layouts (at least one).

Formats included: FBX, OBJ; scenes: BLEND (with Cycles / Eevee PBR Materials and Textures); other: png with Alpha.

2 Objects (meshes), 1 PBR Material, UV unwrapped (non overlapping UV Layout map provided in the package); UV-mapped Textures.

UV Layout maps and Image Textures resolutions: 2048×2048; PBR Textures made with Substance Painter.

Polygonal, QUADS ONLY (no tris/ngons); 26957 vertices, 26608 quad faces (53216 tris).

Real world dimensions; scene scale units: cm in Blender 3.0 (that is: Metric with 0.01 scale).

Uniform scale object (scale applied in Blender 3.0).

PBR Multi-Engine Textures Pack included: in a zipped folder, you’ll find the PBR Textures set for a bunch of rendering engines or game engines!
  • Cycles PBR shader for Blender (Principled BSDF and Eevee-compatible: base color, occlusion + roughness + metallic + alpha (in a single PNG file), normal);
  • Vray for 3D Studio MAX (diffuse, reflect, reflection glossiness, normal);
  • Unity 5 Standard Metallic (albedo + transparency, metallic + smoothness, normal);
  • Unreal Engine 4 (base color + alpha, occlusion + roughness + metallic, normal);
  • generic PBR Spec Gloss workflow (diffuse + opacity, specular, glossiness, normal, height)
  • generic PBR Metal Rough workflow (base color + opacity, roughness, metallic, normal, height); you can use it in Eevee for Blender, too; so, you’ll be able to edit the Textures, or just import the fbx/obj file, along with the Textures set you want, in your 3D Modeling software or game engine, and link them together to get a game / production ready asset!

IMPORTANT - Main renderings made in Blender 3.0 + Cycles (or Eevee) using an HDR Environment Texture Image which is NOT provided in the package!

Sketchfab 3D preview: https://sketchfab.com/3d-models/board-mounted-screw-terminals-77da5d7f96784d90a4ceccd94f3c07a3

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A couple of board mounted screw terminals 3D Models (a 2-way and a 3-way connector), sharing the same non overlapping UV Layout map, Material and PBR Textures sets. Production-ready 3D Model, with PBR materials, textures, non overlapping UV Layout map provided in the package.

Quads only geometries (no tris/ngons).

Easily customizable: UV unwrapped geometries, so you can create new Textures (or modify the existing ones) using the UV Layout maps provided in the package (as png with alpha).

Each Object, Material or Texture provided in the package has a unique, meaningful name.

Made in Blender 3.0 with a Cycles PBR shader with textures included (principled and Eevee compatible), then exported to OBJ and FBX; materials and textures made in Substance Painter, exported for PBR, V-Ray, Unity, Unreal.

PROMO IMAGES: the first image has been rendered in Cycles for Blender 3.0; in particular, you can find 11+ promo images in this description:
  • nr. 1-2-3-4-5-6 rendered in Cycles (Blender 3.0)
  • nr. 7-8 are wireframe images;
  • nr. 9-10 are screenshots from the Blender 3.0 scene, showing the UV Layout;
  • other images: UV layouts (at least one).

Formats included: FBX, OBJ; scenes: BLEND (with Cycles / Eevee PBR Materials and Textures); other: png with Alpha.

2 Objects (meshes), 1 PBR Material, UV unwrapped (non overlapping UV Layout map provided in the package); UV-mapped Textures.

UV Layout maps and Image Textures resolutions: 2048×2048; PBR Textures made with Substance Painter.

Polygonal, QUADS ONLY (no tris/ngons); 26957 vertices, 26608 quad faces (53216 tris).

Real world dimensions; scene scale units: cm in Blender 3.0 (that is: Metric with 0.01 scale).

Uniform scale object (scale applied in Blender 3.0).

PBR Multi-Engine Textures Pack included: in a zipped folder, you’ll find the PBR Textures set for a bunch of rendering engines or game engines!
  • Cycles PBR shader for Blender (Principled BSDF and Eevee-compatible: base color, occlusion + roughness + metallic + alpha (in a single PNG file), normal);
  • Vray for 3D Studio MAX (diffuse, reflect, reflection glossiness, normal);
  • Unity 5 Standard Metallic (albedo + transparency, metallic + smoothness, normal);
  • Unreal Engine 4 (base color + alpha, occlusion + roughness + metallic, normal);
  • generic PBR Spec Gloss workflow (diffuse + opacity, specular, glossiness, normal, height)
  • generic PBR Metal Rough workflow (base color + opacity, roughness, metallic, normal, height); you can use it in Eevee for Blender, too; so, you’ll be able to edit the Textures, or just import the fbx/obj file, along with the Textures set you want, in your 3D Modeling software or game engine, and link them together to get a game / production ready asset!

IMPORTANT - Main renderings made in Blender 3.0 + Cycles (or Eevee) using an HDR Environment Texture Image which is NOT provided in the package!

Sketchfab 3D preview: https://sketchfab.com/3d-models/board-mounted-screw-terminals-77da5d7f96784d90a4ceccd94f3c07a3

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2022 Nissan X-Trail 2022-06-27T05:18:50+00:00 2022-06-27T05:18:50+00:00 /item/2022-nissan-x-trail/36708330 High detailed 2022 Nissan X-Trail

3D model was created by high polygons Cinema 4d R24 model comes

fully shaded and ready-to-use for the corona renderer Very detailed Cinema 4D

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High detailed 2022 Nissan X-Trail

3D model was created by high polygons Cinema 4d R24 model comes

fully shaded and ready-to-use for the corona renderer Very detailed Cinema 4D

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Ferrari 288 GTO 2022-06-27T05:18:50+00:00 2022-06-27T05:18:50+00:00 /item/ferrari-288-gto/36706958 Hello, dear colleagues! Project features:

    Ferrari 288 GTO in Cinema 4d
  • The model was created with Cinema 4d r19
  • The model included with Cinema 4d r19 CoronaRender
  • multi file formats for various software: OBJ, MTL, FBX
  • All textures are included and mapped in all files
  • This model is suitable for use in games, virtual reality, augmented reality, broadcast, design visualization, forensic presentation, technical demonstrations, etc.
  • No extra plugins are needed for this model
  • Thank you!
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Hello, dear colleagues! Project features:

    Ferrari 288 GTO in Cinema 4d
  • The model was created with Cinema 4d r19
  • The model included with Cinema 4d r19 CoronaRender
  • multi file formats for various software: OBJ, MTL, FBX
  • All textures are included and mapped in all files
  • This model is suitable for use in games, virtual reality, augmented reality, broadcast, design visualization, forensic presentation, technical demonstrations, etc.
  • No extra plugins are needed for this model
  • Thank you!
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Building 2022-06-27T05:18:50+00:00 2022-06-27T05:18:50+00:00 /item/building/36697910 Architectural city model is ideal as a background for your buildings.

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Architectural city model is ideal as a background for your buildings.

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Land Rover Range Rover Sport SVR 2022-06-27T05:18:50+00:00 2022-06-27T05:18:50+00:00 /item/land-rover-range-rover-sport-svr/36691827 Hello, dear colleagues! Project features:

    Land Rover Range Rover Sport SVR in Cinema 4d
  • The model was created with Cinema 4d r19
  • The model included with Cinema 4d r19 CoronaRender
  • multi file formats for various software: OBJ, MTL, FBX
  • All textures are included and mapped in all files
  • This model is suitable for use in games, virtual reality, augmented reality, broadcast, design visualization, forensic presentation, technical demonstrations, etc.
  • No extra plugins are needed for this model
  • Thank you!
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Hello, dear colleagues! Project features:

    Land Rover Range Rover Sport SVR in Cinema 4d
  • The model was created with Cinema 4d r19
  • The model included with Cinema 4d r19 CoronaRender
  • multi file formats for various software: OBJ, MTL, FBX
  • All textures are included and mapped in all files
  • This model is suitable for use in games, virtual reality, augmented reality, broadcast, design visualization, forensic presentation, technical demonstrations, etc.
  • No extra plugins are needed for this model
  • Thank you!
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Land Rover Range Rover Sport 2022-06-27T05:18:50+00:00 2022-06-27T05:18:50+00:00 /item/land-rover-range-rover-sport/36689043 Hello, dear colleagues! Project features:

    Land Rover Range Rover Sport in Cinema 4d
  • The model was created with Cinema 4d r19
  • The model included with Cinema 4d r19 CoronaRender
  • multi file formats for various software: OBJ, MTL, FBX
  • All textures are included and mapped in all files
  • This model is suitable for use in games, virtual reality, augmented reality, broadcast, design visualization, forensic presentation, technical demonstrations, etc.
  • No extra plugins are needed for this model
  • Thank you!
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Hello, dear colleagues! Project features:

    Land Rover Range Rover Sport in Cinema 4d
  • The model was created with Cinema 4d r19
  • The model included with Cinema 4d r19 CoronaRender
  • multi file formats for various software: OBJ, MTL, FBX
  • All textures are included and mapped in all files
  • This model is suitable for use in games, virtual reality, augmented reality, broadcast, design visualization, forensic presentation, technical demonstrations, etc.
  • No extra plugins are needed for this model
  • Thank you!
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Land Rover Range Rover Velar 2022-06-27T05:18:50+00:00 2022-06-27T05:18:50+00:00 /item/land-rover-range-rover-velar/36686074 Hello, dear colleagues! Project features:

    Land Rover Range Rover Velar in Cinema 4d
  • The model was created with Cinema 4d r19
  • The model included with Cinema 4d r19 CoronaRender
  • multi file formats for various software: OBJ, MTL, FBX
  • All textures are included and mapped in all files
  • This model is suitable for use in games, virtual reality, augmented reality, broadcast, design visualization, forensic presentation, technical demonstrations, etc.
  • No extra plugins are needed for this model
  • Thank you!
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Hello, dear colleagues! Project features:

    Land Rover Range Rover Velar in Cinema 4d
  • The model was created with Cinema 4d r19
  • The model included with Cinema 4d r19 CoronaRender
  • multi file formats for various software: OBJ, MTL, FBX
  • All textures are included and mapped in all files
  • This model is suitable for use in games, virtual reality, augmented reality, broadcast, design visualization, forensic presentation, technical demonstrations, etc.
  • No extra plugins are needed for this model
  • Thank you!
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Chips package template 1 2022-06-27T05:18:50+00:00 2022-06-27T05:18:50+00:00 /item/chips-package-template-1/36685599 Potato chips or pop-corn food package template 3D Model, nr. 1 in my collection. Production-ready 3D Model, with PBR materials, textures, non overlapping UV Layout map provided in the package.

Quads only geometries (no tris/ngons).

Easily customizable: UV unwrapped geometries, so you can create new Textures (or modify the existing ones) using the UV Layout maps provided in the package (as png with alpha).

Each Object, Material or Texture provided in the package has a unique, meaningful name.

Made in Blender 3.0 with a Cycles PBR shader with textures included (principled and Eevee compatible), then exported to OBJ and FBX; materials and textures made in Substance Painter, exported for PBR, V-Ray, Unity, Unreal.

PROMO IMAGES: the first image has been rendered in Cycles for Blender 3.0; in particular, you can find 11+ promo images in this description:
  • nr. 1-2-3-4-5-6 rendered in Cycles (Blender 3.0)
  • nr. 7-8 are wireframe images;
  • nr. 9-10 are screenshots from the Blender 3.0 scene, showing the UV Layout;
  • other images: UV layouts (at least one).

Formats included: FBX, OBJ; scenes: BLEND (with Cycles / Eevee PBR Materials and Textures); other: png with Alpha.

1 Object (mesh), 1 PBR Material, UV unwrapped (non overlapping UV Layout map provided in the package); UV-mapped Textures.

UV Layout maps and Image Textures resolutions: 2048×2048; PBR Textures made with Substance Painter.

Polygonal, QUADS ONLY (no tris/ngons); 11562 vertices, 11560 quad faces (23120 tris).

Real world dimensions; scene scale units: cm in Blender 3.0 (that is: Metric with 0.01 scale).

Uniform scale object (scale applied in Blender 3.0).

PBR Multi-Engine Textures Pack included: in a zipped folder, you’ll find the PBR Textures set for a bunch of rendering engines or game engines!
  • Cycles PBR shader for Blender (Principled BSDF and Eevee-compatible: base color, occlusion + roughness + metallic + alpha (in a single PNG file), normal);
  • Vray for 3D Studio MAX (diffuse, reflect, reflection glossiness, normal);
  • Unity 5 Standard Metallic (albedo + transparency, metallic + smoothness, normal);
  • Unreal Engine 4 (base color + alpha, occlusion + roughness + metallic, normal);
  • generic PBR Spec Gloss workflow (diffuse + opacity, specular, glossiness, normal, height)
  • generic PBR Metal Rough workflow (base color + opacity, roughness, metallic, normal, height); you can use it in Eevee for Blender, too; so, you’ll be able to edit the Textures, or just import the fbx/obj file, along with the Textures set you want, in your 3D Modeling software or game engine, and link them together to get a game / production ready asset!

IMPORTANT - Main renderings made in Blender 3.0 + Cycles (or Eevee) using an HDR Environment Texture Image which is NOT provided in the package!

Sketchfab 3D preview: https://sketchfab.com/3d-models/chips-package-template-1-853a5c15ce5240ffbb294745e6164a4c

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Potato chips or pop-corn food package template 3D Model, nr. 1 in my collection. Production-ready 3D Model, with PBR materials, textures, non overlapping UV Layout map provided in the package.

Quads only geometries (no tris/ngons).

Easily customizable: UV unwrapped geometries, so you can create new Textures (or modify the existing ones) using the UV Layout maps provided in the package (as png with alpha).

Each Object, Material or Texture provided in the package has a unique, meaningful name.

Made in Blender 3.0 with a Cycles PBR shader with textures included (principled and Eevee compatible), then exported to OBJ and FBX; materials and textures made in Substance Painter, exported for PBR, V-Ray, Unity, Unreal.

PROMO IMAGES: the first image has been rendered in Cycles for Blender 3.0; in particular, you can find 11+ promo images in this description:
  • nr. 1-2-3-4-5-6 rendered in Cycles (Blender 3.0)
  • nr. 7-8 are wireframe images;
  • nr. 9-10 are screenshots from the Blender 3.0 scene, showing the UV Layout;
  • other images: UV layouts (at least one).

Formats included: FBX, OBJ; scenes: BLEND (with Cycles / Eevee PBR Materials and Textures); other: png with Alpha.

1 Object (mesh), 1 PBR Material, UV unwrapped (non overlapping UV Layout map provided in the package); UV-mapped Textures.

UV Layout maps and Image Textures resolutions: 2048×2048; PBR Textures made with Substance Painter.

Polygonal, QUADS ONLY (no tris/ngons); 11562 vertices, 11560 quad faces (23120 tris).

Real world dimensions; scene scale units: cm in Blender 3.0 (that is: Metric with 0.01 scale).

Uniform scale object (scale applied in Blender 3.0).

PBR Multi-Engine Textures Pack included: in a zipped folder, you’ll find the PBR Textures set for a bunch of rendering engines or game engines!
  • Cycles PBR shader for Blender (Principled BSDF and Eevee-compatible: base color, occlusion + roughness + metallic + alpha (in a single PNG file), normal);
  • Vray for 3D Studio MAX (diffuse, reflect, reflection glossiness, normal);
  • Unity 5 Standard Metallic (albedo + transparency, metallic + smoothness, normal);
  • Unreal Engine 4 (base color + alpha, occlusion + roughness + metallic, normal);
  • generic PBR Spec Gloss workflow (diffuse + opacity, specular, glossiness, normal, height)
  • generic PBR Metal Rough workflow (base color + opacity, roughness, metallic, normal, height); you can use it in Eevee for Blender, too; so, you’ll be able to edit the Textures, or just import the fbx/obj file, along with the Textures set you want, in your 3D Modeling software or game engine, and link them together to get a game / production ready asset!

IMPORTANT - Main renderings made in Blender 3.0 + Cycles (or Eevee) using an HDR Environment Texture Image which is NOT provided in the package!

Sketchfab 3D preview: https://sketchfab.com/3d-models/chips-package-template-1-853a5c15ce5240ffbb294745e6164a4c

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H21D Forestry Harvester Seat 2022-06-27T05:18:50+00:00 2022-06-27T05:18:50+00:00 /item/h21d-forestry-harvester-seat/36685040 The high detail exterior is great for close-up renders, the model was created in 3d’s Max 2011 environment, using the open subdivision modifier which has been left in the stack to adjust the level of detail.

Modify Tools & Levels: Editable Poly Level (Base): Polys 21956 – Verts 23511 Turbo Smooth – Level 1: Polys 177650 – Verts 90696 Turbo Smooth – Level 2: Polys 710600 – Verts 358804

Formats: 3d’s Max 2011-Standard Materials-Turbo Smooth(Level2) – Polys 710600 – Verts 358804 3d’s Max 2016-Vray Materials-Turbo Smooth(Level2) – Polys710600-Verts358804

Converted Formats: Standard colors are available with below converted formats. Obj / C4D R21/ 3ds/ Lwo Light Wave 11.5 / STL / FBX / XSI Soft Image 2014/Maya MB/Blender

if you have any problem in this model, please do not hesitate to contact us, we are looking forward to continuously dealing with you. Markos 3D

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The high detail exterior is great for close-up renders, the model was created in 3d’s Max 2011 environment, using the open subdivision modifier which has been left in the stack to adjust the level of detail.

Modify Tools & Levels: Editable Poly Level (Base): Polys 21956 – Verts 23511 Turbo Smooth – Level 1: Polys 177650 – Verts 90696 Turbo Smooth – Level 2: Polys 710600 – Verts 358804

Formats: 3d’s Max 2011-Standard Materials-Turbo Smooth(Level2) – Polys 710600 – Verts 358804 3d’s Max 2016-Vray Materials-Turbo Smooth(Level2) – Polys710600-Verts358804

Converted Formats: Standard colors are available with below converted formats. Obj / C4D R21/ 3ds/ Lwo Light Wave 11.5 / STL / FBX / XSI Soft Image 2014/Maya MB/Blender

if you have any problem in this model, please do not hesitate to contact us, we are looking forward to continuously dealing with you. Markos 3D

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Denon DJ SC6000 Prime - Pro. DJ Media Player 2022-06-27T05:18:50+00:00 2022-06-27T05:18:50+00:00 /item/denon-dj-sc6000-prime-pro-dj-media-player/36683494 Denon, the Japanese brand of North American investor origin, founded in 1910, has several inventions, revolutionary developments in audio innovation, as far as the world of DJs is concerned, in 1981 it developed the first professional CD player, the Denon DN 3000F, bet for functionality and created since 1991 continuing the DN series the segment of double CD players, imitated by the rest of the competitors who sought to try to dethrone the unbeatable world of vinyl records, of which he also actively participated in the turntables of the series DP, but already on the side of the digital conspiracy that the “king” achieved above all, creating a standard, with the Pioneer DJ brand.

Denon never gave up trying to prove its value and quality in each product, since 2003 it was already designing individual players with a large circular Jog, functionally similar to the Pioneer CDJs, some even with a rotating motor as a of vinyl records. We already showed you our Denon SC5000 Prime, but it was necessary to continue innovating with this incredible Denon SC6000 Prime, with the largest screen compared to its competitors, the Pioneer CDJ 3000, our SC6000 Prime arrives with greater features, ready to dethrone once and for all to Pioneer DJ’s CDJs

In addition we incorporate the animation of the logo of the manufacturer Denon, sequence of lights that initiates this equipment when it is turned on, the cables of audio, feeding and an exclusive pendrive transparent of the same manufacturer. Your 3 irresistible combinations that will surprise by its realism and finish, with all details, animation of the audio counter, movement of the audio waves while moving the cursor in the compass and its sequence of lights of light when this equipment begins It’s on. All luxury of details so that the feeling of realism is as faithfully as possible.

This incredible professional media player for DJs is the maximum bet that the manufacturer has made, to “dethrone” its direct competitors that have been reigning for decades, with the objective not only of being a professional alternative in the world of the DJs, but To give the best performance to these musical entertainment professionals.

The pleasant and surprising visual sensation that this equipment has in your hands is indescribable. This project is ideal to promote this professional audio element in distributors and sellers of it, to perform DJs and VJs, perform designs in posters, videoflyers, visuals, social networks, reference videos, promotion of various events, reports, Documentaries, promotion of DJs, presentation of DJ sets, related media, as many ideas and concepts that one can implement.

High quality model, ready for rendering. With extensive instructions to move the camera, lengthen / shorten the animation to appear / disappear objects, blur / focus

General: Standard Professional 1 Professional DJ equipment with Intro logo, ignition sequence and 3 finish variants.

Native Format: Cinema 4D R17.

Model created in Cinema 4D R17, but can work perfectly with older Cinema 4D versions (Tested up to R12)

Original name model “Denon SC5000 Prime – Pro. DJ Media Player

Geometry: All pieces are well organized, each name is hidden, animated, manipulated, with most of its basic objects (cubes, spheres, cones, tubes, cylinders, etc.), but with a high quality resolution. Rigging and animation: camera animation, counter movement, audio wave, and compas cursor ,, contains in the instructions in the tutorial attached to this project, in each chapter identified, “step by step” for you Can animate objects according to their needs.

Textures: Yes, NO BITMAPS.

You can build your own DJ Pro team with our classic models, the Technics SL1200 turntable series and Pioneer DJM mixing console, the Pioneer DDJ SZ controller. We also have designs for digital and analog DJs, Pro Multiplayer Pioneer CDJ, with ample luxury of details here:

Remarkable View in a DJ Turntables (Stock Footage)Remarkable View in a DJ Turntables (Stock Footage)Remarkable View in a DJ Turntables (Stock Footage)Realistic Turntable Technics SL1200GLDRealistic Turntable Technics SL1200GLD Remarkable View in a DJ Turntables (Stock Footage)Pioneer CDJ 3000Realistic Turntable Technics SL1200GLDRealistic Turntable Technics SL1200GLDRealistic Turntable Technics SL1200GLDRealistic Turntable Technics SL1200GLDRealistic Turntable Technics SL1200GLD

Dont miss full video in HD on youtube Youtube

Ready for your enjoyment !

HumanGraphics ChannelXabier Izar Vimeo channelsHumanGraphics Facebook fan pageXabier Izar Pinterest spaceXabier Izars linkedin spaceHumanGraphics TwitterHumanGraphics DeviantArt spaceListen DJ Sets on Xabier Izar MixCloud music channelListen DJ Sets on Xabier Izar SoundCloud music channelSee my pictures or my videos on Instagram

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Denon, the Japanese brand of North American investor origin, founded in 1910, has several inventions, revolutionary developments in audio innovation, as far as the world of DJs is concerned, in 1981 it developed the first professional CD player, the Denon DN 3000F, bet for functionality and created since 1991 continuing the DN series the segment of double CD players, imitated by the rest of the competitors who sought to try to dethrone the unbeatable world of vinyl records, of which he also actively participated in the turntables of the series DP, but already on the side of the digital conspiracy that the “king” achieved above all, creating a standard, with the Pioneer DJ brand.

Denon never gave up trying to prove its value and quality in each product, since 2003 it was already designing individual players with a large circular Jog, functionally similar to the Pioneer CDJs, some even with a rotating motor as a of vinyl records. We already showed you our Denon SC5000 Prime, but it was necessary to continue innovating with this incredible Denon SC6000 Prime, with the largest screen compared to its competitors, the Pioneer CDJ 3000, our SC6000 Prime arrives with greater features, ready to dethrone once and for all to Pioneer DJ’s CDJs

In addition we incorporate the animation of the logo of the manufacturer Denon, sequence of lights that initiates this equipment when it is turned on, the cables of audio, feeding and an exclusive pendrive transparent of the same manufacturer. Your 3 irresistible combinations that will surprise by its realism and finish, with all details, animation of the audio counter, movement of the audio waves while moving the cursor in the compass and its sequence of lights of light when this equipment begins It’s on. All luxury of details so that the feeling of realism is as faithfully as possible.

This incredible professional media player for DJs is the maximum bet that the manufacturer has made, to “dethrone” its direct competitors that have been reigning for decades, with the objective not only of being a professional alternative in the world of the DJs, but To give the best performance to these musical entertainment professionals.

The pleasant and surprising visual sensation that this equipment has in your hands is indescribable. This project is ideal to promote this professional audio element in distributors and sellers of it, to perform DJs and VJs, perform designs in posters, videoflyers, visuals, social networks, reference videos, promotion of various events, reports, Documentaries, promotion of DJs, presentation of DJ sets, related media, as many ideas and concepts that one can implement.

High quality model, ready for rendering. With extensive instructions to move the camera, lengthen / shorten the animation to appear / disappear objects, blur / focus

General: Standard Professional 1 Professional DJ equipment with Intro logo, ignition sequence and 3 finish variants.

Native Format: Cinema 4D R17.

Model created in Cinema 4D R17, but can work perfectly with older Cinema 4D versions (Tested up to R12)

Original name model “Denon SC5000 Prime – Pro. DJ Media Player

Geometry: All pieces are well organized, each name is hidden, animated, manipulated, with most of its basic objects (cubes, spheres, cones, tubes, cylinders, etc.), but with a high quality resolution. Rigging and animation: camera animation, counter movement, audio wave, and compas cursor ,, contains in the instructions in the tutorial attached to this project, in each chapter identified, “step by step” for you Can animate objects according to their needs.

Textures: Yes, NO BITMAPS.

You can build your own DJ Pro team with our classic models, the Technics SL1200 turntable series and Pioneer DJM mixing console, the Pioneer DDJ SZ controller. We also have designs for digital and analog DJs, Pro Multiplayer Pioneer CDJ, with ample luxury of details here:

Remarkable View in a DJ Turntables (Stock Footage)Remarkable View in a DJ Turntables (Stock Footage)Remarkable View in a DJ Turntables (Stock Footage)Realistic Turntable Technics SL1200GLDRealistic Turntable Technics SL1200GLD Remarkable View in a DJ Turntables (Stock Footage)Pioneer CDJ 3000Realistic Turntable Technics SL1200GLDRealistic Turntable Technics SL1200GLDRealistic Turntable Technics SL1200GLDRealistic Turntable Technics SL1200GLDRealistic Turntable Technics SL1200GLD

Dont miss full video in HD on youtube Youtube

Ready for your enjoyment !

HumanGraphics ChannelXabier Izar Vimeo channelsHumanGraphics Facebook fan pageXabier Izar Pinterest spaceXabier Izars linkedin spaceHumanGraphics TwitterHumanGraphics DeviantArt spaceListen DJ Sets on Xabier Izar MixCloud music channelListen DJ Sets on Xabier Izar SoundCloud music channelSee my pictures or my videos on Instagram

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Realistic sexy woman with two ponytails 2022-06-27T05:18:50+00:00 2022-06-27T05:18:50+00:00 /item/realistic-sexy-woman-two-ponytails/36680435 4K texture maps with masks for skin, hair reflection map, clothing, rigged.Full face, inside mouth, eyes. Realistic skin, PBR,bones, Scene objects are organized by layers/Groups. No third-party renderer or plug-ins needed. Vertices 396064 Edges: 589953 Faces: 204935 Triangles: 409866

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4K texture maps with masks for skin, hair reflection map, clothing, rigged.Full face, inside mouth, eyes. Realistic skin, PBR,bones, Scene objects are organized by layers/Groups. No third-party renderer or plug-ins needed. Vertices 396064 Edges: 589953 Faces: 204935 Triangles: 409866

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