Modify Tools & Levels: Editable Poly Level (Base): Polys 140761 – Verts 148236 Turbo Smooth – Level 1: Polys 1129576 – Verts 576656 Turbo Smooth – Level 2: Polys 4518304 – Verts 2281550
Formats: 3d’s Max 2011-Standard Materials-Turbo Smooth(Level2) – Polys 4518304 – Verts 2281550 3d’s Max 2016-Vray Materials-Turbo Smooth(Level2) – Polys 4518304 – Verts 2281550
Converted Formats: Standard colors are available in below-converted formats. Obj / C4D R21/ 3ds/ Lwo Light Wave 11.5 / STL / FBX / XSI Soft Image 2014/Maya MB/Blender
Number of the Main Parts:18
Name of the Main Parts: Axle Distributor Fenders Fenders Holders Filling Arm and Hydraulics Hitch Hydraulics Pipes Rear Lights with Warning Triangles Red White Warning Panel Sprayers Holders Step Tank Tires Vacuum Pump Vehicle Base Wheel Stoppers Wheels
if you have any problem with this model, please do not hesitate to contact us, we are looking forward to continuously dealing with you.
]]>Modify Tools & Levels: Editable Poly Level (Base): Polys 140761 – Verts 148236 Turbo Smooth – Level 1: Polys 1129576 – Verts 576656 Turbo Smooth – Level 2: Polys 4518304 – Verts 2281550
Formats: 3d’s Max 2011-Standard Materials-Turbo Smooth(Level2) – Polys 4518304 – Verts 2281550 3d’s Max 2016-Vray Materials-Turbo Smooth(Level2) – Polys 4518304 – Verts 2281550
Converted Formats: Standard colors are available in below-converted formats. Obj / C4D R21/ 3ds/ Lwo Light Wave 11.5 / STL / FBX / XSI Soft Image 2014/Maya MB/Blender
Number of the Main Parts:18
Name of the Main Parts: Axle Distributor Fenders Fenders Holders Filling Arm and Hydraulics Hitch Hydraulics Pipes Rear Lights with Warning Triangles Red White Warning Panel Sprayers Holders Step Tank Tires Vacuum Pump Vehicle Base Wheel Stoppers Wheels
if you have any problem with this model, please do not hesitate to contact us, we are looking forward to continuously dealing with you.
]]>Quads only geometries (no tris/ngons).
Easily customizable: UV unwrapped geometries, so you can create new Textures (or modify the existing ones) using the UV Layout maps provided in the package (as png with alpha).
Each Object, Material or Texture provided in the package has a unique, meaningful name.
Made in Blender 3.1 with a Cycles PBR shader with textures included (principled and Eevee compatible), then exported to OBJ and FBX; materials and textures made in Substance Painter, exported for PBR, V-Ray, Unity, Unreal.
PROMO IMAGES: the first image has been rendered in Cycles for Blender; in particular, you can find 11+ promo images in this description:Formats included: FBX, OBJ; scenes: BLEND (with Cycles / Eevee PBR Materials and Textures); other: png with Alpha.
3 Objects (meshes), 1 PBR Material, UV unwrapped (non overlapping UV Layout map provided in the package); UV-mapped Textures.
UV Layout maps and Image Textures resolutions: 2048×2048; PBR Textures made with Substance Painter.
Polygonal, QUADS ONLY (no tris/ngons); 36537 vertices, 35801 quad faces (71602 tris).
Real world dimensions; scene scale units: cm in Blender 3.1 (that is: Metric with 0.01 scale).
Uniform scale object (scale applied in Blender 3.1).
PBR Multi-Engine Textures Pack included: in a zipped folder, you’ll find the PBR Textures set for a bunch of rendering engines or game engines!IMPORTANT - Main renderings made in Blender 3.1 + Cycles (or Eevee) using an HDR Environment Texture Image which is NOT provided in the package!
Sketchfab 3D preview: https://sketchfab.com/3d-models/loudspeaker-on-tripod-2-923ec7bf52ee40199d9cdf81c97a77ff
]]>Quads only geometries (no tris/ngons).
Easily customizable: UV unwrapped geometries, so you can create new Textures (or modify the existing ones) using the UV Layout maps provided in the package (as png with alpha).
Each Object, Material or Texture provided in the package has a unique, meaningful name.
Made in Blender 3.1 with a Cycles PBR shader with textures included (principled and Eevee compatible), then exported to OBJ and FBX; materials and textures made in Substance Painter, exported for PBR, V-Ray, Unity, Unreal.
PROMO IMAGES: the first image has been rendered in Cycles for Blender; in particular, you can find 11+ promo images in this description:Formats included: FBX, OBJ; scenes: BLEND (with Cycles / Eevee PBR Materials and Textures); other: png with Alpha.
3 Objects (meshes), 1 PBR Material, UV unwrapped (non overlapping UV Layout map provided in the package); UV-mapped Textures.
UV Layout maps and Image Textures resolutions: 2048×2048; PBR Textures made with Substance Painter.
Polygonal, QUADS ONLY (no tris/ngons); 36537 vertices, 35801 quad faces (71602 tris).
Real world dimensions; scene scale units: cm in Blender 3.1 (that is: Metric with 0.01 scale).
Uniform scale object (scale applied in Blender 3.1).
PBR Multi-Engine Textures Pack included: in a zipped folder, you’ll find the PBR Textures set for a bunch of rendering engines or game engines!IMPORTANT - Main renderings made in Blender 3.1 + Cycles (or Eevee) using an HDR Environment Texture Image which is NOT provided in the package!
Sketchfab 3D preview: https://sketchfab.com/3d-models/loudspeaker-on-tripod-2-923ec7bf52ee40199d9cdf81c97a77ff
]]>High resolution, realistic, fully detailed and textured Surgical Mask.Detailed enough for close-up renders. Model comes with detailed textures. All parts are separate and pivoted for animation.
Features:
File formats:-
Additional Notes:- - C4D file is the original version; the use of this is recommended. - Additional file formats exported without Smooth modifier.
]]>High resolution, realistic, fully detailed and textured Surgical Mask.Detailed enough for close-up renders. Model comes with detailed textures. All parts are separate and pivoted for animation.
Features:
File formats:-
Additional Notes:- - C4D file is the original version; the use of this is recommended. - Additional file formats exported without Smooth modifier.
]]>Can Be Used In Any 3D Software
Doesn’t Need Any Additional Plugins
By purchasing this product, you agree with the terms and conditions. The project files not allowed to be redistributed or re-sold in any way. End product of the project files can be used in any of your projects, however they are not allowed to be redistributed or re-sold. Product must be embedded in your project to be legally viable for using or sharing. Sharing, streaming, and redistribution to third-party is strictly prohibited.
]]>Can Be Used In Any 3D Software
Doesn’t Need Any Additional Plugins
By purchasing this product, you agree with the terms and conditions. The project files not allowed to be redistributed or re-sold in any way. End product of the project files can be used in any of your projects, however they are not allowed to be redistributed or re-sold. Product must be embedded in your project to be legally viable for using or sharing. Sharing, streaming, and redistribution to third-party is strictly prohibited.
]]>Created in Cinema4D R25. No third party plugins needed. Standard Render with standard materials.
Formats included:
.c4d .obj .fbx .3ds
Poly Count: 2942, Points Count: 2976, Object Count: 107
I hope you will like it. Also, make sure to check my other models. Don’t forget to leave the feedback and rate the models. Thank you
]]>Created in Cinema4D R25. No third party plugins needed. Standard Render with standard materials.
Formats included:
.c4d .obj .fbx .3ds
Poly Count: 2942, Points Count: 2976, Object Count: 107
I hope you will like it. Also, make sure to check my other models. Don’t forget to leave the feedback and rate the models. Thank you
]]>Quads only geometries (no tris/ngons).
Easily customizable: UV unwrapped geometries, so you can create new Textures (or modify the existing ones) using the UV Layout maps provided in the package (as png with alpha).
Each Object, Material or Texture provided in the package has a unique, meaningful name.
Made in Blender 3.1 with a Cycles PBR shader with textures included (principled and Eevee compatible), then exported to OBJ and FBX; materials and textures made in Substance Painter, exported for PBR, V-Ray, Unity, Unreal.
PROMO IMAGES: the first image has been rendered in Cycles for Blender; in particular, you can find 11+ promo images in this description:Formats included: FBX, OBJ; scenes: BLEND (with Cycles / Eevee PBR Materials and Textures); other: png with Alpha.
1 Object (mesh), 1 PBR Material, UV unwrapped (non overlapping UV Layout map provided in the package); UV-mapped Textures.
UV Layout maps and Image Textures resolutions: 2048×2048; PBR Textures made with Substance Painter.
Polygonal, QUADS ONLY (no tris/ngons); 6679 vertices, 6614 quad faces (13228 tris).
Real world dimensions; scene scale units: cm in Blender 3.1 (that is: Metric with 0.01 scale).
Uniform scale object (scale applied in Blender 3.1).
PBR Multi-Engine Textures Pack included: in a zipped folder, you’ll find the PBR Textures set for a bunch of rendering engines or game engines!IMPORTANT - Main renderings made in Blender 3.1 + Cycles (or Eevee) using an HDR Environment Texture Image which is NOT provided in the package!
Sketchfab 3D preview: https://sketchfab.com/3d-models/jester-hat-2-7451410becb644d8baadb23a6dd0de81
]]>Quads only geometries (no tris/ngons).
Easily customizable: UV unwrapped geometries, so you can create new Textures (or modify the existing ones) using the UV Layout maps provided in the package (as png with alpha).
Each Object, Material or Texture provided in the package has a unique, meaningful name.
Made in Blender 3.1 with a Cycles PBR shader with textures included (principled and Eevee compatible), then exported to OBJ and FBX; materials and textures made in Substance Painter, exported for PBR, V-Ray, Unity, Unreal.
PROMO IMAGES: the first image has been rendered in Cycles for Blender; in particular, you can find 11+ promo images in this description:Formats included: FBX, OBJ; scenes: BLEND (with Cycles / Eevee PBR Materials and Textures); other: png with Alpha.
1 Object (mesh), 1 PBR Material, UV unwrapped (non overlapping UV Layout map provided in the package); UV-mapped Textures.
UV Layout maps and Image Textures resolutions: 2048×2048; PBR Textures made with Substance Painter.
Polygonal, QUADS ONLY (no tris/ngons); 6679 vertices, 6614 quad faces (13228 tris).
Real world dimensions; scene scale units: cm in Blender 3.1 (that is: Metric with 0.01 scale).
Uniform scale object (scale applied in Blender 3.1).
PBR Multi-Engine Textures Pack included: in a zipped folder, you’ll find the PBR Textures set for a bunch of rendering engines or game engines!IMPORTANT - Main renderings made in Blender 3.1 + Cycles (or Eevee) using an HDR Environment Texture Image which is NOT provided in the package!
Sketchfab 3D preview: https://sketchfab.com/3d-models/jester-hat-2-7451410becb644d8baadb23a6dd0de81
]]>Quads only geometries (no tris/ngons).
Easily customizable: UV unwrapped geometries, so you can create new Textures (or modify the existing ones) using the UV Layout maps provided in the package (as png with alpha).
Each Object, Material or Texture provided in the package has a unique, meaningful name.
Made in Blender 3.1 with a Cycles PBR shader with textures included (principled and Eevee compatible), then exported to OBJ and FBX; materials and textures made in Substance Painter, exported for PBR, V-Ray, Unity, Unreal.
PROMO IMAGES: the first image has been rendered in Cycles for Blender; in particular, you can find 11+ promo images in this description:Formats included: FBX, OBJ; scenes: BLEND (with Cycles / Eevee PBR Materials and Textures); other: png with Alpha.
1 Object (mesh), 1 PBR Material, UV unwrapped (non overlapping UV Layout map provided in the package); UV-mapped Textures.
UV Layout maps and Image Textures resolutions: 2048×2048; PBR Textures made with Substance Painter.
Polygonal, QUADS ONLY (no tris/ngons); 6454 vertices, 6400 quad faces (12800 tris).
Real world dimensions; scene scale units: cm in Blender 3.1 (that is: Metric with 0.01 scale).
Uniform scale object (scale applied in Blender 3.1).
PBR Multi-Engine Textures Pack included: in a zipped folder, you’ll find the PBR Textures set for a bunch of rendering engines or game engines!IMPORTANT - Main renderings made in Blender 3.1 + Cycles (or Eevee) using an HDR Environment Texture Image which is NOT provided in the package!
Sketchfab 3D preview: https://sketchfab.com/3d-models/jester-hat-1-948e71d45589451f91e41f93a4b1fe24
]]>Quads only geometries (no tris/ngons).
Easily customizable: UV unwrapped geometries, so you can create new Textures (or modify the existing ones) using the UV Layout maps provided in the package (as png with alpha).
Each Object, Material or Texture provided in the package has a unique, meaningful name.
Made in Blender 3.1 with a Cycles PBR shader with textures included (principled and Eevee compatible), then exported to OBJ and FBX; materials and textures made in Substance Painter, exported for PBR, V-Ray, Unity, Unreal.
PROMO IMAGES: the first image has been rendered in Cycles for Blender; in particular, you can find 11+ promo images in this description:Formats included: FBX, OBJ; scenes: BLEND (with Cycles / Eevee PBR Materials and Textures); other: png with Alpha.
1 Object (mesh), 1 PBR Material, UV unwrapped (non overlapping UV Layout map provided in the package); UV-mapped Textures.
UV Layout maps and Image Textures resolutions: 2048×2048; PBR Textures made with Substance Painter.
Polygonal, QUADS ONLY (no tris/ngons); 6454 vertices, 6400 quad faces (12800 tris).
Real world dimensions; scene scale units: cm in Blender 3.1 (that is: Metric with 0.01 scale).
Uniform scale object (scale applied in Blender 3.1).
PBR Multi-Engine Textures Pack included: in a zipped folder, you’ll find the PBR Textures set for a bunch of rendering engines or game engines!IMPORTANT - Main renderings made in Blender 3.1 + Cycles (or Eevee) using an HDR Environment Texture Image which is NOT provided in the package!
Sketchfab 3D preview: https://sketchfab.com/3d-models/jester-hat-1-948e71d45589451f91e41f93a4b1fe24
]]>Quads only geometries (no tris/ngons).
Easily customizable: UV unwrapped geometries, so you can create new Textures (or modify the existing ones) using the UV Layout maps provided in the package (as png with alpha).
Each Object, Material or Texture provided in the package has a unique, meaningful name.
Made in Blender 3.1 with a Cycles PBR shader with textures included (principled and Eevee compatible), then exported to OBJ and FBX; materials and textures made in Substance Painter, exported for PBR, V-Ray, Unity, Unreal.
PROMO IMAGES: the first image has been rendered in Cycles for Blender; in particular, you can find 11+ promo images in this description:Formats included: FBX, OBJ; scenes: BLEND (with Cycles / Eevee PBR Materials and Textures); other: png with Alpha.
3 Objects (meshes), 1 PBR Material, UV unwrapped (non overlapping UV Layout map provided in the package); UV-mapped Textures.
UV Layout maps and Image Textures resolutions: 2048×2048; PBR Textures made with Substance Painter.
Polygonal, QUADS ONLY (no tris/ngons); 61825 vertices, 60688 quad faces (121376 tris).
Real world dimensions; scene scale units: cm in Blender 3.1 (that is: Metric with 0.01 scale).
Uniform scale object (scale applied in Blender 3.1).
PBR Multi-Engine Textures Pack included: in a zipped folder, you’ll find the PBR Textures set for a bunch of rendering engines or game engines!IMPORTANT - Main renderings made in Blender 3.1 + Cycles (or Eevee) using an HDR Environment Texture Image which is NOT provided in the package!
Sketchfab 3D preview: https://sketchfab.com/3d-models/loudspeaker-on-a-tripod-14d2e1dcc75944a1bc2b03eecc53dc03
]]>Quads only geometries (no tris/ngons).
Easily customizable: UV unwrapped geometries, so you can create new Textures (or modify the existing ones) using the UV Layout maps provided in the package (as png with alpha).
Each Object, Material or Texture provided in the package has a unique, meaningful name.
Made in Blender 3.1 with a Cycles PBR shader with textures included (principled and Eevee compatible), then exported to OBJ and FBX; materials and textures made in Substance Painter, exported for PBR, V-Ray, Unity, Unreal.
PROMO IMAGES: the first image has been rendered in Cycles for Blender; in particular, you can find 11+ promo images in this description:Formats included: FBX, OBJ; scenes: BLEND (with Cycles / Eevee PBR Materials and Textures); other: png with Alpha.
3 Objects (meshes), 1 PBR Material, UV unwrapped (non overlapping UV Layout map provided in the package); UV-mapped Textures.
UV Layout maps and Image Textures resolutions: 2048×2048; PBR Textures made with Substance Painter.
Polygonal, QUADS ONLY (no tris/ngons); 61825 vertices, 60688 quad faces (121376 tris).
Real world dimensions; scene scale units: cm in Blender 3.1 (that is: Metric with 0.01 scale).
Uniform scale object (scale applied in Blender 3.1).
PBR Multi-Engine Textures Pack included: in a zipped folder, you’ll find the PBR Textures set for a bunch of rendering engines or game engines!IMPORTANT - Main renderings made in Blender 3.1 + Cycles (or Eevee) using an HDR Environment Texture Image which is NOT provided in the package!
Sketchfab 3D preview: https://sketchfab.com/3d-models/loudspeaker-on-a-tripod-14d2e1dcc75944a1bc2b03eecc53dc03
]]>Quads only geometries (no tris/ngons).
Easily customizable: UV unwrapped geometries, so you can create new Textures (or modify the existing ones) using the UV Layout maps provided in the package (as png with alpha).
Each Object, Material or Texture provided in the package has a unique, meaningful name.
Made in Blender 3.1 with a Cycles PBR shader with textures included (principled and Eevee compatible), then exported to OBJ and FBX; materials and textures made in Substance Painter, exported for PBR, V-Ray, Unity, Unreal.
PROMO IMAGES: the first image has been rendered in Cycles for Blender; in particular, you can find 11+ promo images in this description:Formats included: FBX, OBJ; scenes: BLEND (with Cycles / Eevee PBR Materials and Textures); other: png with Alpha.
1 Object (mesh), 1 PBR Material, UV unwrapped (non overlapping UV Layout map provided in the package); UV-mapped Textures.
UV Layout maps and Image Textures resolutions: 2048×2048; PBR Textures made with Substance Painter.
Polygonal, QUADS ONLY (no tris/ngons); 33137 vertices, 32528 quad faces (65056 tris).
Real world dimensions; scene scale units: cm in Blender 3.1 (that is: Metric with 0.01 scale).
Uniform scale object (scale applied in Blender 3.1).
PBR Multi-Engine Textures Pack included: in a zipped folder, you’ll find the PBR Textures set for a bunch of rendering engines or game engines!IMPORTANT - Main renderings made in Blender 3.1 + Cycles (or Eevee) using an HDR Environment Texture Image which is NOT provided in the package!
Sketchfab 3D preview: https://sketchfab.com/3d-models/bass-reflex-loudspeaker-1598306f9a22492e8d89fe71141e77a0
]]>Quads only geometries (no tris/ngons).
Easily customizable: UV unwrapped geometries, so you can create new Textures (or modify the existing ones) using the UV Layout maps provided in the package (as png with alpha).
Each Object, Material or Texture provided in the package has a unique, meaningful name.
Made in Blender 3.1 with a Cycles PBR shader with textures included (principled and Eevee compatible), then exported to OBJ and FBX; materials and textures made in Substance Painter, exported for PBR, V-Ray, Unity, Unreal.
PROMO IMAGES: the first image has been rendered in Cycles for Blender; in particular, you can find 11+ promo images in this description:Formats included: FBX, OBJ; scenes: BLEND (with Cycles / Eevee PBR Materials and Textures); other: png with Alpha.
1 Object (mesh), 1 PBR Material, UV unwrapped (non overlapping UV Layout map provided in the package); UV-mapped Textures.
UV Layout maps and Image Textures resolutions: 2048×2048; PBR Textures made with Substance Painter.
Polygonal, QUADS ONLY (no tris/ngons); 33137 vertices, 32528 quad faces (65056 tris).
Real world dimensions; scene scale units: cm in Blender 3.1 (that is: Metric with 0.01 scale).
Uniform scale object (scale applied in Blender 3.1).
PBR Multi-Engine Textures Pack included: in a zipped folder, you’ll find the PBR Textures set for a bunch of rendering engines or game engines!IMPORTANT - Main renderings made in Blender 3.1 + Cycles (or Eevee) using an HDR Environment Texture Image which is NOT provided in the package!
Sketchfab 3D preview: https://sketchfab.com/3d-models/bass-reflex-loudspeaker-1598306f9a22492e8d89fe71141e77a0
]]>Quads only geometries (no tris/ngons).
Easily customizable: UV unwrapped geometries, so you can create new Textures (or modify the existing ones) using the UV Layout maps provided in the package (as png with alpha).
Each Object, Material or Texture provided in the package has a unique, meaningful name.
Made in Blender 3.1 with a Cycles PBR shader with textures included (principled and Eevee compatible), then exported to OBJ and FBX; materials and textures made in Substance Painter, exported for PBR, V-Ray, Unity, Unreal.
PROMO IMAGES: the first image has been rendered in Cycles for Blender; in particular, you can find 11+ promo images in this description:Formats included: FBX, OBJ; scenes: BLEND (with Cycles / Eevee PBR Materials and Textures); other: png with Alpha.
1 Object (mesh), 1 PBR Material, UV unwrapped (non overlapping UV Layout map provided in the package); UV-mapped Textures.
UV Layout maps and Image Textures resolutions: 2048×2048; PBR Textures made with Substance Painter.
Polygonal, QUADS ONLY (no tris/ngons); 6797 vertices, 6464 quad faces (12928 tris).
Real world dimensions; scene scale units: cm in Blender 3.1 (that is: Metric with 0.01 scale).
Uniform scale object (scale applied in Blender 3.1).
PBR Multi-Engine Textures Pack included: in a zipped folder, you’ll find the PBR Textures set for a bunch of rendering engines or game engines!IMPORTANT - Main renderings made in Blender 3.1 + Cycles (or Eevee) using an HDR Environment Texture Image which is NOT provided in the package!
Sketchfab 3D preview: https://sketchfab.com/3d-models/plastic-hose-cap-3-74ec1f6ea1bc44a2b66211dc31e93294
]]>Quads only geometries (no tris/ngons).
Easily customizable: UV unwrapped geometries, so you can create new Textures (or modify the existing ones) using the UV Layout maps provided in the package (as png with alpha).
Each Object, Material or Texture provided in the package has a unique, meaningful name.
Made in Blender 3.1 with a Cycles PBR shader with textures included (principled and Eevee compatible), then exported to OBJ and FBX; materials and textures made in Substance Painter, exported for PBR, V-Ray, Unity, Unreal.
PROMO IMAGES: the first image has been rendered in Cycles for Blender; in particular, you can find 11+ promo images in this description:Formats included: FBX, OBJ; scenes: BLEND (with Cycles / Eevee PBR Materials and Textures); other: png with Alpha.
1 Object (mesh), 1 PBR Material, UV unwrapped (non overlapping UV Layout map provided in the package); UV-mapped Textures.
UV Layout maps and Image Textures resolutions: 2048×2048; PBR Textures made with Substance Painter.
Polygonal, QUADS ONLY (no tris/ngons); 6797 vertices, 6464 quad faces (12928 tris).
Real world dimensions; scene scale units: cm in Blender 3.1 (that is: Metric with 0.01 scale).
Uniform scale object (scale applied in Blender 3.1).
PBR Multi-Engine Textures Pack included: in a zipped folder, you’ll find the PBR Textures set for a bunch of rendering engines or game engines!IMPORTANT - Main renderings made in Blender 3.1 + Cycles (or Eevee) using an HDR Environment Texture Image which is NOT provided in the package!
Sketchfab 3D preview: https://sketchfab.com/3d-models/plastic-hose-cap-3-74ec1f6ea1bc44a2b66211dc31e93294
]]>Quads only geometries (no tris/ngons).
Easily customizable: UV unwrapped geometries, so you can create new Textures (or modify the existing ones) using the UV Layout maps provided in the package (as png with alpha).
Each Object, Material or Texture provided in the package has a unique, meaningful name.
Made in Blender 3.1 with a Cycles PBR shader with textures included (principled and Eevee compatible), then exported to OBJ and FBX; materials and textures made in Substance Painter, exported for PBR, V-Ray, Unity, Unreal.
PROMO IMAGES: the first image has been rendered in Cycles for Blender; in particular, you can find 11+ promo images in this description:Formats included: FBX, OBJ; scenes: BLEND (with Cycles / Eevee PBR Materials and Textures); other: png with Alpha.
1 Object (mesh), 1 PBR Material, UV unwrapped (non overlapping UV Layout map provided in the package); UV-mapped Textures.
UV Layout maps and Image Textures resolutions: 2048×2048; PBR Textures made with Substance Painter.
Polygonal, QUADS ONLY (no tris/ngons); 6285 vertices, 6000 quad faces (12000 tris).
Real world dimensions; scene scale units: cm in Blender 3.1 (that is: Metric with 0.01 scale).
Uniform scale object (scale applied in Blender 3.1).
PBR Multi-Engine Textures Pack included: in a zipped folder, you’ll find the PBR Textures set for a bunch of rendering engines or game engines!IMPORTANT - Main renderings made in Blender 3.1 + Cycles (or Eevee) using an HDR Environment Texture Image which is NOT provided in the package!
Sketchfab 3D preview: https://sketchfab.com/3d-models/plastic-hose-cap-2-306f46a963ef45c08dc7205bf90cb21e
]]>Quads only geometries (no tris/ngons).
Easily customizable: UV unwrapped geometries, so you can create new Textures (or modify the existing ones) using the UV Layout maps provided in the package (as png with alpha).
Each Object, Material or Texture provided in the package has a unique, meaningful name.
Made in Blender 3.1 with a Cycles PBR shader with textures included (principled and Eevee compatible), then exported to OBJ and FBX; materials and textures made in Substance Painter, exported for PBR, V-Ray, Unity, Unreal.
PROMO IMAGES: the first image has been rendered in Cycles for Blender; in particular, you can find 11+ promo images in this description:Formats included: FBX, OBJ; scenes: BLEND (with Cycles / Eevee PBR Materials and Textures); other: png with Alpha.
1 Object (mesh), 1 PBR Material, UV unwrapped (non overlapping UV Layout map provided in the package); UV-mapped Textures.
UV Layout maps and Image Textures resolutions: 2048×2048; PBR Textures made with Substance Painter.
Polygonal, QUADS ONLY (no tris/ngons); 6285 vertices, 6000 quad faces (12000 tris).
Real world dimensions; scene scale units: cm in Blender 3.1 (that is: Metric with 0.01 scale).
Uniform scale object (scale applied in Blender 3.1).
PBR Multi-Engine Textures Pack included: in a zipped folder, you’ll find the PBR Textures set for a bunch of rendering engines or game engines!IMPORTANT - Main renderings made in Blender 3.1 + Cycles (or Eevee) using an HDR Environment Texture Image which is NOT provided in the package!
Sketchfab 3D preview: https://sketchfab.com/3d-models/plastic-hose-cap-2-306f46a963ef45c08dc7205bf90cb21e
]]>Quads only geometries (no tris/ngons).
Easily customizable: UV unwrapped geometries, so you can create new Textures (or modify the existing ones) using the UV Layout maps provided in the package (as png with alpha).
Each Object, Material or Texture provided in the package has a unique, meaningful name.
Made in Blender 3.1 with a Cycles PBR shader with textures included (principled and Eevee compatible), then exported to OBJ and FBX; materials and textures made in Substance Painter, exported for PBR, V-Ray, Unity, Unreal.
PROMO IMAGES: the first image has been rendered in Cycles for Blender; in particular, you can find 11+ promo images in this description:Formats included: FBX, OBJ; scenes: BLEND (with Cycles / Eevee PBR Materials and Textures); other: png with Alpha.
1 Object (mesh), 1 PBR Material, UV unwrapped (non overlapping UV Layout map provided in the package); UV-mapped Textures.
UV Layout maps and Image Textures resolutions: 2048×2048; PBR Textures made with Substance Painter.
Polygonal, QUADS ONLY (no tris/ngons); 6665 vertices, 6476 quad faces (12952 tris).
Real world dimensions; scene scale units: cm in Blender 3.1 (that is: Metric with 0.01 scale).
Uniform scale object (scale applied in Blender 3.1).
PBR Multi-Engine Textures Pack included: in a zipped folder, you’ll find the PBR Textures set for a bunch of rendering engines or game engines!IMPORTANT - Main renderings made in Blender 3.1 + Cycles (or Eevee) using an HDR Environment Texture Image which is NOT provided in the package!
Sketchfab 3D preview: https://sketchfab.com/3d-models/plastic-hose-cap-1-6c1a4cf6ddfd4c00886beefaad268279
]]>Quads only geometries (no tris/ngons).
Easily customizable: UV unwrapped geometries, so you can create new Textures (or modify the existing ones) using the UV Layout maps provided in the package (as png with alpha).
Each Object, Material or Texture provided in the package has a unique, meaningful name.
Made in Blender 3.1 with a Cycles PBR shader with textures included (principled and Eevee compatible), then exported to OBJ and FBX; materials and textures made in Substance Painter, exported for PBR, V-Ray, Unity, Unreal.
PROMO IMAGES: the first image has been rendered in Cycles for Blender; in particular, you can find 11+ promo images in this description:Formats included: FBX, OBJ; scenes: BLEND (with Cycles / Eevee PBR Materials and Textures); other: png with Alpha.
1 Object (mesh), 1 PBR Material, UV unwrapped (non overlapping UV Layout map provided in the package); UV-mapped Textures.
UV Layout maps and Image Textures resolutions: 2048×2048; PBR Textures made with Substance Painter.
Polygonal, QUADS ONLY (no tris/ngons); 6665 vertices, 6476 quad faces (12952 tris).
Real world dimensions; scene scale units: cm in Blender 3.1 (that is: Metric with 0.01 scale).
Uniform scale object (scale applied in Blender 3.1).
PBR Multi-Engine Textures Pack included: in a zipped folder, you’ll find the PBR Textures set for a bunch of rendering engines or game engines!IMPORTANT - Main renderings made in Blender 3.1 + Cycles (or Eevee) using an HDR Environment Texture Image which is NOT provided in the package!
Sketchfab 3D preview: https://sketchfab.com/3d-models/plastic-hose-cap-1-6c1a4cf6ddfd4c00886beefaad268279
]]>Human Anatomy Male Muscular System and Skeleton is especially for visual educational material for school, college, university, and hospital internship education.
For people anatomy, human anatomy, biology, surgery, therapy, pathology, medicine, medical education, and health care projects design.
Model of human male muscular system and skeleton.
Realistic, detailed and anatomically correct but slightly simplified representation.photo real 3d model that will enhance detail and realism to any of your rendering projects.
Features:
High quality polygonal model, correctly scaled for an accurate representation of the original object. The most complete Full Body Male Anatomy asset available. Over 600 muscles and all major systems. Includes full body skeletal system with connective tissue, Muscular system. Includes OBJ for maximum compatibility.
Polygons 108,869
Vertices 54,508
Model have high resolution textures (4k) and materials with sub-surface scattering effect. Ready for 3d medical presentations. Model accurately unwrapped.
Includes: Male Anatomy.obj as a whole mesh.
skeleton.obj as a whole mesh.
Anatomy.blend which contains all models.
Formates Files • Fbx
• Obj
• Dae
• Stl
• .blend
• zbrush
• 3dsmax
All Textures are 4096×4096.
The Skeleton texture folder contains
Albedo, Normal, Specular and Glossiness Map
IMPORTANT NOTE___
All files are constantly updated, so once you have purchased them you have access to all improvements and updates that appear. and will gurantee u that u get extra and double amount of benifits
for any support u may contected and get any kind of help or support
]]>Human Anatomy Male Muscular System and Skeleton is especially for visual educational material for school, college, university, and hospital internship education.
For people anatomy, human anatomy, biology, surgery, therapy, pathology, medicine, medical education, and health care projects design.
Model of human male muscular system and skeleton.
Realistic, detailed and anatomically correct but slightly simplified representation.photo real 3d model that will enhance detail and realism to any of your rendering projects.
Features:
High quality polygonal model, correctly scaled for an accurate representation of the original object. The most complete Full Body Male Anatomy asset available. Over 600 muscles and all major systems. Includes full body skeletal system with connective tissue, Muscular system. Includes OBJ for maximum compatibility.
Polygons 108,869
Vertices 54,508
Model have high resolution textures (4k) and materials with sub-surface scattering effect. Ready for 3d medical presentations. Model accurately unwrapped.
Includes: Male Anatomy.obj as a whole mesh.
skeleton.obj as a whole mesh.
Anatomy.blend which contains all models.
Formates Files • Fbx
• Obj
• Dae
• Stl
• .blend
• zbrush
• 3dsmax
All Textures are 4096×4096.
The Skeleton texture folder contains
Albedo, Normal, Specular and Glossiness Map
IMPORTANT NOTE___
All files are constantly updated, so once you have purchased them you have access to all improvements and updates that appear. and will gurantee u that u get extra and double amount of benifits
for any support u may contected and get any kind of help or support
]]>For any questions, please contact us – on the website, on our official website, by email, we will be happy to answer!
INFINITE ART SOLUTIONS is a leading co-development partner in game industry. We are an innovative technology services company that specializes in Engineering, Art Outsourcing and Localization. Your ideas are implemented by specialists who solve problems for the best companies in the industry every day.
The only rule of the game is to be in love with what you do.
Our services:
Art Outsourcing: 2D and 3D graphics (all directions are open to you) Design of HUD (UI/UX) (from farms to collectible games) Design of illustrations (9 out of 10 customers contact us again) Preparation of assets for Unity (we can do it, we know how to do it and we do it) Characters and objects animation 2D/3D (make the chest box feel emotions? sure, not a problem!) Graphics export for any game engines (Unity, Unreal, Flash, etc.) Drawing Icons
Engineering: Programming (Unity3D, C#) Game design (Play tests)
Localization:
We offer a full localization cycle for applications, along with accompanying services:
mobile app localization. localization testing for iOS and Android apps. translation for all the accompanying elements of your application (notifications, pop-ups etc.). Moreover, we offer separate translation and adaptation services for mobile applications: app interface localization. accompanying text localization (descriptions, manuals, references etc.).
]]>For any questions, please contact us – on the website, on our official website, by email, we will be happy to answer!
INFINITE ART SOLUTIONS is a leading co-development partner in game industry. We are an innovative technology services company that specializes in Engineering, Art Outsourcing and Localization. Your ideas are implemented by specialists who solve problems for the best companies in the industry every day.
The only rule of the game is to be in love with what you do.
Our services:
Art Outsourcing: 2D and 3D graphics (all directions are open to you) Design of HUD (UI/UX) (from farms to collectible games) Design of illustrations (9 out of 10 customers contact us again) Preparation of assets for Unity (we can do it, we know how to do it and we do it) Characters and objects animation 2D/3D (make the chest box feel emotions? sure, not a problem!) Graphics export for any game engines (Unity, Unreal, Flash, etc.) Drawing Icons
Engineering: Programming (Unity3D, C#) Game design (Play tests)
Localization:
We offer a full localization cycle for applications, along with accompanying services:
mobile app localization. localization testing for iOS and Android apps. translation for all the accompanying elements of your application (notifications, pop-ups etc.). Moreover, we offer separate translation and adaptation services for mobile applications: app interface localization. accompanying text localization (descriptions, manuals, references etc.).
]]>Quads only geometries (no tris/ngons).
Easily customizable: UV unwrapped geometries, so you can create new Textures (or modify the existing ones) using the UV Layout maps provided in the package (as png with alpha).
Each Object, Material or Texture provided in the package has a unique, meaningful name.
Made in Blender 3.0 with a Cycles PBR shader with textures included (principled and Eevee compatible), then exported to OBJ and FBX; materials and textures made in Substance Painter, exported for PBR, V-Ray, Unity, Unreal.
PROMO IMAGES: the first image has been rendered in Cycles for Blender 3.0; in particular, you can find 11+ promo images in this description:Formats included: FBX, OBJ; scenes: BLEND (with Cycles / Eevee PBR Materials and Textures); other: png with Alpha.
1 Object (mesh), 1 PBR Material, UV unwrapped (non overlapping UV Layout map provided in the package); UV-mapped Textures.
UV Layout maps and Image Textures resolutions: 2048×2048; PBR Textures made with Substance Painter.
Polygonal, QUADS ONLY (no tris/ngons); 65165 vertices, 64049 quad faces (128098 tris).
Real world dimensions; scene scale units: cm in Blender 3.0 (that is: Metric with 0.01 scale).
Uniform scale object (scale applied in Blender 3.0).
PBR Multi-Engine Textures Pack included: in a zipped folder, you’ll find the PBR Textures set for a bunch of rendering engines or game engines!IMPORTANT - Main renderings made in Blender 3.0 + Cycles (or Eevee) using an HDR Environment Texture Image which is NOT provided in the package!
Sketchfab 3D preview: https://sketchfab.com/3d-models/electronic-circuit-1-80a32a268b934585b48b2c64e6dee69a
]]>Quads only geometries (no tris/ngons).
Easily customizable: UV unwrapped geometries, so you can create new Textures (or modify the existing ones) using the UV Layout maps provided in the package (as png with alpha).
Each Object, Material or Texture provided in the package has a unique, meaningful name.
Made in Blender 3.0 with a Cycles PBR shader with textures included (principled and Eevee compatible), then exported to OBJ and FBX; materials and textures made in Substance Painter, exported for PBR, V-Ray, Unity, Unreal.
PROMO IMAGES: the first image has been rendered in Cycles for Blender 3.0; in particular, you can find 11+ promo images in this description:Formats included: FBX, OBJ; scenes: BLEND (with Cycles / Eevee PBR Materials and Textures); other: png with Alpha.
1 Object (mesh), 1 PBR Material, UV unwrapped (non overlapping UV Layout map provided in the package); UV-mapped Textures.
UV Layout maps and Image Textures resolutions: 2048×2048; PBR Textures made with Substance Painter.
Polygonal, QUADS ONLY (no tris/ngons); 65165 vertices, 64049 quad faces (128098 tris).
Real world dimensions; scene scale units: cm in Blender 3.0 (that is: Metric with 0.01 scale).
Uniform scale object (scale applied in Blender 3.0).
PBR Multi-Engine Textures Pack included: in a zipped folder, you’ll find the PBR Textures set for a bunch of rendering engines or game engines!IMPORTANT - Main renderings made in Blender 3.0 + Cycles (or Eevee) using an HDR Environment Texture Image which is NOT provided in the package!
Sketchfab 3D preview: https://sketchfab.com/3d-models/electronic-circuit-1-80a32a268b934585b48b2c64e6dee69a
]]>Note:
When opening the template file for the first time, you may have to use the option ‘Re-link scene files’ before use.
Phone 13 Pro (Element 3D and Cinema 4D)
Phone 11 for Element 3D and Cinema 4D
Phone 11 Pro Layered PSD Mock-ups
S20 Ultra Element 3D / Cinema 4D Model
Note:
When opening the template file for the first time, you may have to use the option ‘Re-link scene files’ before use.
Phone 13 Pro (Element 3D and Cinema 4D)
Phone 11 for Element 3D and Cinema 4D
Phone 11 Pro Layered PSD Mock-ups
S20 Ultra Element 3D / Cinema 4D Model
3D model was created by high polygons Cinema 4d R24 model comes
fully shaded and ready-to-use for the corona renderer Very detailed Cinema 4D
]]>3D model was created by high polygons Cinema 4d R24 model comes
fully shaded and ready-to-use for the corona renderer Very detailed Cinema 4D
]]>
Each model has 5 color variants – blue, green, pink, red, and yellow.
All textures and materials are included and mapped in every format. The model is completely ready for visualization in any 3d software and engine.
Technical details:
Each model has 5 color variants – blue, green, pink, red, and yellow.
All textures and materials are included and mapped in every format. The model is completely ready for visualization in any 3d software and engine.
Technical details:
Quads only geometries (no tris/ngons).
Easily customizable: UV unwrapped geometries, so you can create new Textures (or modify the existing ones) using the UV Layout maps provided in the package (as png with alpha).
Each Object, Material or Texture provided in the package has a unique, meaningful name.
Made in Blender 3.0 with a Cycles PBR shader with textures included (principled and Eevee compatible), then exported to OBJ and FBX; materials and textures made in Substance Painter, exported for PBR, V-Ray, Unity, Unreal.
PROMO IMAGES: the first image has been rendered in Cycles for Blender 3.0; in particular, you can find 11+ promo images in this description:Formats included: FBX, OBJ; scenes: BLEND (with Cycles / Eevee PBR Materials and Textures); other: png with Alpha.
2 Objects (meshes), 1 PBR Material, UV unwrapped (non overlapping UV Layout map provided in the package); UV-mapped Textures.
UV Layout maps and Image Textures resolutions: 2048×2048; PBR Textures made with Substance Painter.
Polygonal, QUADS ONLY (no tris/ngons); 26957 vertices, 26608 quad faces (53216 tris).
Real world dimensions; scene scale units: cm in Blender 3.0 (that is: Metric with 0.01 scale).
Uniform scale object (scale applied in Blender 3.0).
PBR Multi-Engine Textures Pack included: in a zipped folder, you’ll find the PBR Textures set for a bunch of rendering engines or game engines!IMPORTANT - Main renderings made in Blender 3.0 + Cycles (or Eevee) using an HDR Environment Texture Image which is NOT provided in the package!
Sketchfab 3D preview: https://sketchfab.com/3d-models/board-mounted-screw-terminals-77da5d7f96784d90a4ceccd94f3c07a3
]]>Quads only geometries (no tris/ngons).
Easily customizable: UV unwrapped geometries, so you can create new Textures (or modify the existing ones) using the UV Layout maps provided in the package (as png with alpha).
Each Object, Material or Texture provided in the package has a unique, meaningful name.
Made in Blender 3.0 with a Cycles PBR shader with textures included (principled and Eevee compatible), then exported to OBJ and FBX; materials and textures made in Substance Painter, exported for PBR, V-Ray, Unity, Unreal.
PROMO IMAGES: the first image has been rendered in Cycles for Blender 3.0; in particular, you can find 11+ promo images in this description:Formats included: FBX, OBJ; scenes: BLEND (with Cycles / Eevee PBR Materials and Textures); other: png with Alpha.
2 Objects (meshes), 1 PBR Material, UV unwrapped (non overlapping UV Layout map provided in the package); UV-mapped Textures.
UV Layout maps and Image Textures resolutions: 2048×2048; PBR Textures made with Substance Painter.
Polygonal, QUADS ONLY (no tris/ngons); 26957 vertices, 26608 quad faces (53216 tris).
Real world dimensions; scene scale units: cm in Blender 3.0 (that is: Metric with 0.01 scale).
Uniform scale object (scale applied in Blender 3.0).
PBR Multi-Engine Textures Pack included: in a zipped folder, you’ll find the PBR Textures set for a bunch of rendering engines or game engines!IMPORTANT - Main renderings made in Blender 3.0 + Cycles (or Eevee) using an HDR Environment Texture Image which is NOT provided in the package!
Sketchfab 3D preview: https://sketchfab.com/3d-models/board-mounted-screw-terminals-77da5d7f96784d90a4ceccd94f3c07a3
]]>3D model was created by high polygons Cinema 4d R24 model comes
fully shaded and ready-to-use for the corona renderer Very detailed Cinema 4D
]]>3D model was created by high polygons Cinema 4d R24 model comes
fully shaded and ready-to-use for the corona renderer Very detailed Cinema 4D
]]>Quads only geometries (no tris/ngons).
Easily customizable: UV unwrapped geometries, so you can create new Textures (or modify the existing ones) using the UV Layout maps provided in the package (as png with alpha).
Each Object, Material or Texture provided in the package has a unique, meaningful name.
Made in Blender 3.0 with a Cycles PBR shader with textures included (principled and Eevee compatible), then exported to OBJ and FBX; materials and textures made in Substance Painter, exported for PBR, V-Ray, Unity, Unreal.
PROMO IMAGES: the first image has been rendered in Cycles for Blender 3.0; in particular, you can find 11+ promo images in this description:Formats included: FBX, OBJ; scenes: BLEND (with Cycles / Eevee PBR Materials and Textures); other: png with Alpha.
1 Object (mesh), 1 PBR Material, UV unwrapped (non overlapping UV Layout map provided in the package); UV-mapped Textures.
UV Layout maps and Image Textures resolutions: 2048×2048; PBR Textures made with Substance Painter.
Polygonal, QUADS ONLY (no tris/ngons); 11562 vertices, 11560 quad faces (23120 tris).
Real world dimensions; scene scale units: cm in Blender 3.0 (that is: Metric with 0.01 scale).
Uniform scale object (scale applied in Blender 3.0).
PBR Multi-Engine Textures Pack included: in a zipped folder, you’ll find the PBR Textures set for a bunch of rendering engines or game engines!IMPORTANT - Main renderings made in Blender 3.0 + Cycles (or Eevee) using an HDR Environment Texture Image which is NOT provided in the package!
Sketchfab 3D preview: https://sketchfab.com/3d-models/chips-package-template-1-853a5c15ce5240ffbb294745e6164a4c
]]>Quads only geometries (no tris/ngons).
Easily customizable: UV unwrapped geometries, so you can create new Textures (or modify the existing ones) using the UV Layout maps provided in the package (as png with alpha).
Each Object, Material or Texture provided in the package has a unique, meaningful name.
Made in Blender 3.0 with a Cycles PBR shader with textures included (principled and Eevee compatible), then exported to OBJ and FBX; materials and textures made in Substance Painter, exported for PBR, V-Ray, Unity, Unreal.
PROMO IMAGES: the first image has been rendered in Cycles for Blender 3.0; in particular, you can find 11+ promo images in this description:Formats included: FBX, OBJ; scenes: BLEND (with Cycles / Eevee PBR Materials and Textures); other: png with Alpha.
1 Object (mesh), 1 PBR Material, UV unwrapped (non overlapping UV Layout map provided in the package); UV-mapped Textures.
UV Layout maps and Image Textures resolutions: 2048×2048; PBR Textures made with Substance Painter.
Polygonal, QUADS ONLY (no tris/ngons); 11562 vertices, 11560 quad faces (23120 tris).
Real world dimensions; scene scale units: cm in Blender 3.0 (that is: Metric with 0.01 scale).
Uniform scale object (scale applied in Blender 3.0).
PBR Multi-Engine Textures Pack included: in a zipped folder, you’ll find the PBR Textures set for a bunch of rendering engines or game engines!IMPORTANT - Main renderings made in Blender 3.0 + Cycles (or Eevee) using an HDR Environment Texture Image which is NOT provided in the package!
Sketchfab 3D preview: https://sketchfab.com/3d-models/chips-package-template-1-853a5c15ce5240ffbb294745e6164a4c
]]>Modify Tools & Levels: Editable Poly Level (Base): Polys 21956 – Verts 23511 Turbo Smooth – Level 1: Polys 177650 – Verts 90696 Turbo Smooth – Level 2: Polys 710600 – Verts 358804
Formats: 3d’s Max 2011-Standard Materials-Turbo Smooth(Level2) – Polys 710600 – Verts 358804 3d’s Max 2016-Vray Materials-Turbo Smooth(Level2) – Polys710600-Verts358804
Converted Formats: Standard colors are available with below converted formats. Obj / C4D R21/ 3ds/ Lwo Light Wave 11.5 / STL / FBX / XSI Soft Image 2014/Maya MB/Blender
if you have any problem in this model, please do not hesitate to contact us, we are looking forward to continuously dealing with you. Markos 3D
]]>Modify Tools & Levels: Editable Poly Level (Base): Polys 21956 – Verts 23511 Turbo Smooth – Level 1: Polys 177650 – Verts 90696 Turbo Smooth – Level 2: Polys 710600 – Verts 358804
Formats: 3d’s Max 2011-Standard Materials-Turbo Smooth(Level2) – Polys 710600 – Verts 358804 3d’s Max 2016-Vray Materials-Turbo Smooth(Level2) – Polys710600-Verts358804
Converted Formats: Standard colors are available with below converted formats. Obj / C4D R21/ 3ds/ Lwo Light Wave 11.5 / STL / FBX / XSI Soft Image 2014/Maya MB/Blender
if you have any problem in this model, please do not hesitate to contact us, we are looking forward to continuously dealing with you. Markos 3D
]]>Denon never gave up trying to prove its value and quality in each product, since 2003 it was already designing individual players with a large circular Jog, functionally similar to the Pioneer CDJs, some even with a rotating motor as a of vinyl records. We already showed you our Denon SC5000 Prime, but it was necessary to continue innovating with this incredible Denon SC6000 Prime, with the largest screen compared to its competitors, the Pioneer CDJ 3000, our SC6000 Prime arrives with greater features, ready to dethrone once and for all to Pioneer DJ’s CDJs
In addition we incorporate the animation of the logo of the manufacturer Denon, sequence of lights that initiates this equipment when it is turned on, the cables of audio, feeding and an exclusive pendrive transparent of the same manufacturer. Your 3 irresistible combinations that will surprise by its realism and finish, with all details, animation of the audio counter, movement of the audio waves while moving the cursor in the compass and its sequence of lights of light when this equipment begins It’s on. All luxury of details so that the feeling of realism is as faithfully as possible.
This incredible professional media player for DJs is the maximum bet that the manufacturer has made, to “dethrone” its direct competitors that have been reigning for decades, with the objective not only of being a professional alternative in the world of the DJs, but To give the best performance to these musical entertainment professionals.
The pleasant and surprising visual sensation that this equipment has in your hands is indescribable. This project is ideal to promote this professional audio element in distributors and sellers of it, to perform DJs and VJs, perform designs in posters, videoflyers, visuals, social networks, reference videos, promotion of various events, reports, Documentaries, promotion of DJs, presentation of DJ sets, related media, as many ideas and concepts that one can implement.
High quality model, ready for rendering. With extensive instructions to move the camera, lengthen / shorten the animation to appear / disappear objects, blur / focus
General: Standard Professional 1 Professional DJ equipment with Intro logo, ignition sequence and 3 finish variants.
Native Format: Cinema 4D R17.
Model created in Cinema 4D R17, but can work perfectly with older Cinema 4D versions (Tested up to R12)
Original name model “Denon SC5000 Prime – Pro. DJ Media Player“
Geometry: All pieces are well organized, each name is hidden, animated, manipulated, with most of its basic objects (cubes, spheres, cones, tubes, cylinders, etc.), but with a high quality resolution. Rigging and animation: camera animation, counter movement, audio wave, and compas cursor ,, contains in the instructions in the tutorial attached to this project, in each chapter identified, “step by step” for you Can animate objects according to their needs.
Textures: Yes, NO BITMAPS.
You can build your own DJ Pro team with our classic models, the Technics SL1200 turntable series and Pioneer DJM mixing console, the Pioneer DDJ SZ controller. We also have designs for digital and analog DJs, Pro Multiplayer Pioneer CDJ, with ample luxury of details here:Dont miss full video in HD on youtube
Ready for your enjoyment !
]]>Denon never gave up trying to prove its value and quality in each product, since 2003 it was already designing individual players with a large circular Jog, functionally similar to the Pioneer CDJs, some even with a rotating motor as a of vinyl records. We already showed you our Denon SC5000 Prime, but it was necessary to continue innovating with this incredible Denon SC6000 Prime, with the largest screen compared to its competitors, the Pioneer CDJ 3000, our SC6000 Prime arrives with greater features, ready to dethrone once and for all to Pioneer DJ’s CDJs
In addition we incorporate the animation of the logo of the manufacturer Denon, sequence of lights that initiates this equipment when it is turned on, the cables of audio, feeding and an exclusive pendrive transparent of the same manufacturer. Your 3 irresistible combinations that will surprise by its realism and finish, with all details, animation of the audio counter, movement of the audio waves while moving the cursor in the compass and its sequence of lights of light when this equipment begins It’s on. All luxury of details so that the feeling of realism is as faithfully as possible.
This incredible professional media player for DJs is the maximum bet that the manufacturer has made, to “dethrone” its direct competitors that have been reigning for decades, with the objective not only of being a professional alternative in the world of the DJs, but To give the best performance to these musical entertainment professionals.
The pleasant and surprising visual sensation that this equipment has in your hands is indescribable. This project is ideal to promote this professional audio element in distributors and sellers of it, to perform DJs and VJs, perform designs in posters, videoflyers, visuals, social networks, reference videos, promotion of various events, reports, Documentaries, promotion of DJs, presentation of DJ sets, related media, as many ideas and concepts that one can implement.
High quality model, ready for rendering. With extensive instructions to move the camera, lengthen / shorten the animation to appear / disappear objects, blur / focus
General: Standard Professional 1 Professional DJ equipment with Intro logo, ignition sequence and 3 finish variants.
Native Format: Cinema 4D R17.
Model created in Cinema 4D R17, but can work perfectly with older Cinema 4D versions (Tested up to R12)
Original name model “Denon SC5000 Prime – Pro. DJ Media Player“
Geometry: All pieces are well organized, each name is hidden, animated, manipulated, with most of its basic objects (cubes, spheres, cones, tubes, cylinders, etc.), but with a high quality resolution. Rigging and animation: camera animation, counter movement, audio wave, and compas cursor ,, contains in the instructions in the tutorial attached to this project, in each chapter identified, “step by step” for you Can animate objects according to their needs.
Textures: Yes, NO BITMAPS.
You can build your own DJ Pro team with our classic models, the Technics SL1200 turntable series and Pioneer DJM mixing console, the Pioneer DDJ SZ controller. We also have designs for digital and analog DJs, Pro Multiplayer Pioneer CDJ, with ample luxury of details here:Dont miss full video in HD on youtube
Ready for your enjoyment !
]]>